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Re: FlowStone 3.0.9 Beta2
Posted:
Fri Apr 08, 2016 9:39 pm
by gvalletto
Hi all.
I have crashes when loading bitmaps in recently pasted modules. Pleas see the attached scheme, it has an explanation.
Re: FlowStone 3.0.9 Beta2
Posted:
Sat Apr 09, 2016 11:43 am
by Tronic
Estimated date of official realease?
Re: FlowStone 3.0.9 Beta2
Posted:
Sat Apr 09, 2016 1:25 pm
by gvalletto
between February and March 2016 (is the last version released)
Re: FlowStone 3.0.9 Beta2
Posted:
Sat Apr 09, 2016 2:29 pm
by Tronic
I ask not for Beta version, but 3.0.9 Release version.
Re: FlowStone 3.0.9 Beta2
Posted:
Sat Apr 09, 2016 9:42 pm
by gvalletto
Excuse me, I do not understand your question. (My English is poor ...) I have used all versions of Flowstone, but the problem occurs in the latest beta version, which is 3.0.9 Beta 2. Previously I used the version 3.0.9 Beta 1, and before 3.0.8.1 Skylark, but all worked well.
Meanwhile, I observed that the problem is not with bitmaps. The crash occurs with several other modules. The sequence is always the same:
1- copy the module
2- paste it.
3- attempt to modify it or go inside the properties panel
4- FS crash.
Re: FlowStone 3.0.9 Beta2
Posted:
Sat Apr 09, 2016 9:45 pm
by gvalletto
sorry, I donĀ“t know how to find the exact date of release
Re: FlowStone 3.0.9 Beta2
Posted:
Tue Apr 12, 2016 1:34 pm
by gvalletto
Hi Tronic, is this the date that you asked? (see attached bitmap)
Re: FlowStone 3.0.9 Beta2
Posted:
Tue Apr 12, 2016 1:50 pm
by adamszabo
He is asking for the official version and not beta. But no one knows that when it will happen.
Re: FlowStone 3.0.9 Beta2
Posted:
Wed Apr 13, 2016 11:02 pm
by gvalletto
Hi Adam, nice to meet you. I admire your JP6K VSTi. Nice, friendly and powerful!
I sent email to Flowstone support for the crash but I have no response.
Thanks by your post.
Regards,
Gustavo Valletto
Solcito Musica
Re: FlowStone 3.0.9 Beta2
Posted:
Sun Apr 17, 2016 1:51 pm
by tulamide
Hey MyCo,
you didn't react here for a while. If you don't want anymore reports regarding 3.0.9 beta 2, please say so. Until then I take the chance to ask if it would be possible to add a mouseOver parameter to Ruby (probably to the View class), that behaves the same way as the prim (mouse is over = true, mouse is not over = false)?
It wouldn't need a way to enter an area, just the whole view. I ask, because the mouseOver Prim is currently the only way to tell if the mouse leaves a view. Often times you want to clean up the view when the mouse leaves the view, if prior you did drawings dependent on mouseMove, for example.