Re: A glimpse of the future?
Posted: Sat Nov 14, 2020 11:48 am
RJHollins wrote:What does that mean, 'the forum is fixed' ?
Probably this issue has been fixed - viewtopic.php?f=2&t=64184
DSP Robotics and FlowStone Graphical Programming Software Support and Forums
http://dsprobotics.com/support/
RJHollins wrote:What does that mean, 'the forum is fixed' ?
Spogg wrote:And trog, thank you so much for deleting all that spam overnight. I believe there were nearly 50 pages of it in the Off Topic section and numerous bits in the main Topics.
trogluddite wrote:...that bot which always posts "Where is administration at dsprobotics.com?" - that felt a bit close to the bone given the circumstances, and I was starting to take it personally!
HughBanton wrote:I'm inspired. I'm going to start work on my Flowstone Automatic Car Driving schematic tomorrow. I'll hook it up to the motor over the weekend and we'll be bombing up & down the M5 in no time, you'll see .
Otto will do all the driving, and I'll sit in the back with a laptop and try and fix the bugs .
I mean, what could possibly go wrong?
HughBanton wrote:I'm inspired. I'm going to start work on my Flowstone Automatic Car Driving schematic tomorrow
def init
t = 0
@applyBrakes = 0
@applyThrottle = 10.5
@sideOfStreet = @sideOfStreet * -1.0 # cheers @deraudl :-)
end
def brakes(howHard)
@applyBrakes = (@2Fast && ~@2Slow && ~@nietzscheanTractorTrailer) * howHard
end
def throttle(floorIt)
@applyThrottle = @applyThrottle * floorIt
end
brakes(t)
throttle(t)
@reverseGear = @nietzscheanTractorTrailer & (brakes>11)
if @reverseGear
@brakes = 0
@throttle = 11
end
t = t + 1
output 0, @throttle
output 1, @brakes
HughBanton wrote:Just got the steering bit to sort
deraudrl wrote:I should have the pedestrian-targeting module up and running in a day or two...
just need to disassemble and reverse-engineer some Space Invader code.