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New Multi-Effect (Audio Demo)

PostPosted: Wed Aug 04, 2021 2:55 pm
by Duckett
The schematic is horrible, horrible spaghetti that would make any sane FS dev shudder, and it's not now (or ever likely to be) nice to look at, but what you're listening to is parameter automation of basically dedicated L/R processing: low/high cut EQ, bit reduction, frequency shifting, short-time delays based on samples, a "double" LFO, envelope followers/"Bob's XOR gate", "double" filters, a timestretching section, clipping/distortion options.. just calling it Name Goes Here for now ;) https://i.imgur.com/AKQ5vlI.jpg https://www.facebook.com/680768743/videos/226527316035020/

Re: New Multi-Effect (Audio Demo)

PostPosted: Wed Aug 04, 2021 5:41 pm
by Halon
Thank you Duckett :)

Re: New Multi-Effect (Audio Demo)

PostPosted: Thu Aug 05, 2021 3:23 am
by BobF
Nice one Duckett,

I'd like to see the schematic.

Thanks, BobF.....

Re: New Multi-Effect (Audio Demo)

PostPosted: Tue Aug 10, 2021 1:57 am
by Duckett
Thanks for the feedback- actually, your XOR Gate and Double SVF were plundered and mutated a bit for it, BobF ;)

I'll post the schematic as soon as I get a bug ironed out that seems to gradually lead to silence on output... I think it's an issue with a correlation/running average component, but not sure... it's, ah, real, REAL messy spaghetti too, so consider yourself forewarned...