Quilcom SIM-CHAU
Posted: Mon Jun 06, 2022 9:12 am
When I made my Quilcom SIM-GONG I had no idea that Martin would come up with a truly amazing feat of ASM coding which would create 256 resonant bandpass filters which barely touch the CPU.
To avoid too much repetition here’s the topic for background:
viewtopic.php?f=3&t=91211#p229505
This huge bank of filters was what I was trying to fake using resonant comb filters, since I considered that multiple bandpass filters wouldn’t be possible due to CPU load. I found the sound of Martin’s filter system to be considerably more convincing than combs so I decided to create a SIM which focussed on this particular type of gong. The original SIM-GONG produces tuned or bell-like gongs better than Martin’s system which excels at the more chaotic cymbal-like sounds. So I decided not to make a version 2 of the SIM-GONG which works in a very different way (and has been well received as-is anyway).
You might need to read the User Guide for this one!
Download:
https://www.dropbox.com/s/7gqwu4ob1tgp6 ... 0.zip?dl=0
And here’s my video:
https://youtu.be/E4B-MpQBR00
To avoid too much repetition here’s the topic for background:
viewtopic.php?f=3&t=91211#p229505
This huge bank of filters was what I was trying to fake using resonant comb filters, since I considered that multiple bandpass filters wouldn’t be possible due to CPU load. I found the sound of Martin’s filter system to be considerably more convincing than combs so I decided to create a SIM which focussed on this particular type of gong. The original SIM-GONG produces tuned or bell-like gongs better than Martin’s system which excels at the more chaotic cymbal-like sounds. So I decided not to make a version 2 of the SIM-GONG which works in a very different way (and has been well received as-is anyway).
You might need to read the User Guide for this one!
Download:
https://www.dropbox.com/s/7gqwu4ob1tgp6 ... 0.zip?dl=0
And here’s my video:
https://youtu.be/E4B-MpQBR00