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Re: Exponential Decay

PostPosted: Fri Jan 19, 2018 4:31 pm
by Spogg
tulamide wrote:Spogg
I had a look at your solution, and it is pretty much the same method I initially used. I just wonder why you have a maximum of 16 bits (32768), when Flowstone works with 32-bit floats? That means you alter the incoming signal even if no bit-reduction is chosen. But maybe that was never planned?


Yes this was deliberate (honestly :lol: ).
The idea was to emulate hardware synths that work internally at 16 bit depth. Therefore I chose 32768 as the maximum number of + and - discrete levels available. If you want max 32 bit internally then the idea was simply to turn the bitcrusher off!

Cheers

Spogg