LA School Distance Schematic CCBY
Posted: Tue Oct 23, 2018 7:30 pm
Hi everyone,
I'd made another post:
http://flowstone.co.uk/support/viewtopic.php?f=2&t=13660&sid=ea...
where I had described the mathematical phenomenon in regards to the decline of bass up close and treble far away. I created a "roughed" prototype which achieves this effect and I wanted to share it with You. You can use the code for commercial purposes I don't care really and I don't intend to have any legal worries about this prototype.
BUT, I mean wow; This is a new technology that might re-define the audio world. Where Pan is not by amplitude but instead by frequency and delay.
A Bass wave You see can be heard fairly close but not too close. I have not added a High Pass to this example yet; I thought it should be an option. Special thanks to Loopeytunes, Dozius for a stereo width code example which I butchered and to BobF for an example of stereo pan using delay. You inspired Me BobF and I made this, thanks for sharing the open sourced idea on SM forums.
I feel that this idea if mathematically proportioned and made into a unique filter can be a brand new audio science in the scientific world regarding Pan Law. I wanted to give it the name Ellis Law, It's the name of My Mother's father who was a WW2 Bomber Mechanic/Gunner/Operator in the RAF.
Here's the file:
I'd like to replace the legendre filter with a mathematical grade that follows exactly the mathematics of wave lengths and their rarefaction but this is a very good start and a working example of the phenomenon.
I'd made another post:
http://flowstone.co.uk/support/viewtopic.php?f=2&t=13660&sid=ea...
where I had described the mathematical phenomenon in regards to the decline of bass up close and treble far away. I created a "roughed" prototype which achieves this effect and I wanted to share it with You. You can use the code for commercial purposes I don't care really and I don't intend to have any legal worries about this prototype.
BUT, I mean wow; This is a new technology that might re-define the audio world. Where Pan is not by amplitude but instead by frequency and delay.
A Bass wave You see can be heard fairly close but not too close. I have not added a High Pass to this example yet; I thought it should be an option. Special thanks to Loopeytunes, Dozius for a stereo width code example which I butchered and to BobF for an example of stereo pan using delay. You inspired Me BobF and I made this, thanks for sharing the open sourced idea on SM forums.
I feel that this idea if mathematically proportioned and made into a unique filter can be a brand new audio science in the scientific world regarding Pan Law. I wanted to give it the name Ellis Law, It's the name of My Mother's father who was a WW2 Bomber Mechanic/Gunner/Operator in the RAF.
Here's the file:
I'd like to replace the legendre filter with a mathematical grade that follows exactly the mathematics of wave lengths and their rarefaction but this is a very good start and a working example of the phenomenon.