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graphical keyboard

PostPosted: Thu Sep 13, 2012 4:10 am
by nix
Hey,
I revamped an old project of mine,
and thought I would up it.
It's a graphical MIDI keyboard.
keyboard.fsm
(27.37 KiB) Downloaded 1546 times

kb_rotate.png
kb_rotate.png (100.87 KiB) Viewed 30249 times

All success
Cheers

Re: graphical keyboard

PostPosted: Mon Nov 19, 2012 1:38 am
by nix
My friend asked me to look at his synth to improve it.
Inside was Oddson's(SM technician) better looking black keys.
So here is an update-
keyboard_highlight_1.fsm
(29.65 KiB) Downloaded 1528 times

keys.png
keys.png (9.96 KiB) Viewed 30106 times

Cheers 8D,
also now all of the white key is clickable

Re: graphical keyboard

PostPosted: Sat Nov 24, 2012 10:24 am
by jjs
Thanks a lot!

Re: graphical keyboard

PostPosted: Sun Dec 02, 2012 7:43 pm
by TimC-uk
nix wrote:Hey,
I revamped an old project of mine,
and thought I would up it.
It's a graphical MIDI keyboard.
keyboard.fsm

kb_rotate.png

All success
Cheers


Hi I'm new to Flowstone, just getting to find my way around. I mainly want it for audio/ synth applications, so I was attracted to this!! But I wonder, would it be possible to change the note 'click' to 'mouse over' so that you can slide from one note to the next? This would make it a bit like an old Stylophone keyboard - could be even more fun!

Re: graphical keyboard

PostPosted: Mon Dec 03, 2012 7:34 am
by nix
I thought that was a good idea,
so here it is->
keyboard_highlight_drag_11.fsm
(31.14 KiB) Downloaded 1555 times

I tried with mouse-overs,
but there is some bug which means it doesn't redraw while dragging.
I'm sure this can be simpler,
maybe someone want to take a stab at it with ruby.
Hope u have fun with it!
And welcome mates, glad yous like my module.
Oh-it's harder now to make it more than one octave,
or to resize it, maybe I will have another crack with these things in mind soon.

edit-I got some of the grid position figures wrong,
and also a trigger delay wasn't long enough-
so I have modified the file.
Let me know what else is wrong with it if u find something
Cheers!

Re: graphical keyboard

PostPosted: Mon Dec 03, 2012 6:16 pm
by jjs
Great work!
i tested it quickly and seems to work ok.
but have to test it some more.

I'm sure that with ruby there will be some solutions.
Right now i don't have much time to get in to it, but it will come.

anyway thanks a lot

Re: graphical keyboard

PostPosted: Mon Dec 03, 2012 11:59 pm
by nix
8D
I have modified the file again.
There was a problem drawing the black keys,
after dragging.
It's fixed now.
I must have always started dragging on white.

Re: graphical keyboard

PostPosted: Tue Dec 04, 2012 8:40 am
by infuzion
So which is the current version please?

Re: graphical keyboard

PostPosted: Tue Dec 04, 2012 6:03 pm
by nix
keyboard_highlight_drag_11.fsm
^this one

Re: graphical keyboard

PostPosted: Wed Dec 05, 2012 7:56 pm
by Walter Sommerfeld
Thanks nix... again - well done dude :)

Keep on doing!

Cheers,
Walter