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Re: Bitwise strangeness

PostPosted: Tue Mar 08, 2016 10:59 am
by Nowhk
Hi MyCo,

another question about this.

Will this new "int" flooring/rounding (from 3.0.9b1 version) implicitly implemented also in the (for example) Wave Read prim? So if I pass to the Index input the value 1.51 it reads the position 1 (and not 2)? As well inside DSP Code? i.e. memin sound[1.51]

Re: Bitwise strangeness

PostPosted: Tue Mar 08, 2016 12:19 pm
by MyCo
No, the behaviour of other FS parts won't change. We just fixed the bug in the "int" function

Re: Bitwise strangeness

PostPosted: Tue Mar 08, 2016 12:32 pm
by Nowhk
MyCo wrote:No, the behaviour of other FS parts won't change. We just fixed the bug in the "int" function

I see. Thanks! So I'll directly pass the int as index.