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Ruby Hexapod with IK

Ruby Hexapod with IK

Postby admin » Wed Dec 07, 2011 4:47 pm

Here is an example of how you can use Ruby in FlowStone V2 to physically draw objects.

In this case a Hexapod with Inverse Kinematics and a CrustCrawler Servo Engine:

Hexapod.jpg
Hexapod.jpg (36.74 KiB) Viewed 14703 times
Attachments
Ruby Hexapod6.fsm
This file can only be opened in FlowStone V2
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