Support

If you have a problem or need to report a bug please email : support@dsprobotics.com

There are 3 sections to this support area:

DOWNLOADS: access to product manuals, support files and drivers

HELP & INFORMATION: tutorials and example files for learning or finding pre-made modules for your projects

USER FORUMS: meet with other users and exchange ideas, you can also get help and assistance here

NEW REGISTRATIONS - please contact us if you wish to register on the forum

Creating a Digital Console

DSP related issues, mathematics, processing and techniques

Creating a Digital Console

Postby regressor18 » Mon Aug 08, 2016 8:26 pm

All,

I wanted to see if anyone has ever taken an ASIO interface and created a digital console with Flowstone? (run as an exe on a PC)

Something like a 6x6 or 8x8 usb interface, creating a channel strip for each input channel then summing the 6 or 8 channels to a stereo output on the interface.

Ive done a few channel strip VST, but i have no clue how summing them would work.

Thoughts?
regressor18
 
Posts: 12
Joined: Thu Jun 25, 2015 3:23 pm

Re: Creating a Digital Console

Postby nix » Tue Aug 09, 2016 7:41 am

Yeah, sure, just sum them with an add or by more than 1 in link.
The master out should have a nice level meter to see clips.
User avatar
nix
 
Posts: 817
Joined: Tue Jul 13, 2010 10:51 am

Re: Creating a Digital Console

Postby Spogg » Tue Aug 09, 2016 1:12 pm

nix wrote:Yeah, sure, just sum them with an add or by more than 1 in link.
The master out should have a nice level meter to see clips.


Just to flesh this out a bit, in case you (regressor18) or anyone else wasn't aware, in FS when you connect more than one output to any input that input acts as a summing point. This applies to all signal types AFAIK.
In a situation where the output has an order (like adding strings together) the result depends on the sequence that the input connections were made. This means that you don't normally need to use an Add primitive for summing.

Hope this helps (and that I'm right!).

Cheers

Spogg
User avatar
Spogg
 
Posts: 3318
Joined: Thu Nov 20, 2014 4:24 pm
Location: Birmingham, England

Re: Creating a Digital Console

Postby regressor18 » Tue Aug 09, 2016 1:37 pm

Ok,

I just put this together quickly with adding outputs to one input.

The real question is: "is this truly how a console sums?"
Attachments
4ChannelSummingMixer.fsm
(12.92 KiB) Downloaded 1175 times
regressor18
 
Posts: 12
Joined: Thu Jun 25, 2015 3:23 pm

Re: Creating a Digital Console

Postby Spogg » Tue Aug 09, 2016 2:20 pm

regressor18 wrote:Ok,

I just put this together quickly with adding outputs to one input.

The real question is: "is this truly how a console sums?"


Yep! Spot on!

Cheers

Spogg
User avatar
Spogg
 
Posts: 3318
Joined: Thu Nov 20, 2014 4:24 pm
Location: Birmingham, England


Return to DSP

Who is online

Users browsing this forum: No registered users and 22 guests