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Biotic VSTi-now native FS VST3 x64

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Re: Biotic wavetable synth project files

Postby djbrynte » Tue Feb 27, 2018 10:35 pm

nix let me know when ur back.
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Re: Biotic wavetable synth project files

Postby djbrynte » Tue Apr 10, 2018 11:49 pm

nix send me message on fb when ur back pls!
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Re: Biotic VSTi-now native FS x64

Postby nix » Tue May 08, 2018 9:20 pm

I have built this in the x64 beta, now available in the first post!
Let me know if it's working or otherwise-
njoy
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Re: Biotic VSTi-now native FS x64

Postby tulamide » Tue May 08, 2018 10:03 pm

Since there was trouble with another 64-bit plugin I downloaded this one as well. Just like the other, it produces an error in any DAW I use. The scanning process fails in Reaper, Soundbridge and FL Studio.

I should mention that all plugins built with versions < 3.0.9 alpha work. Plugins built with >= 3.0.9 alpha don't work, no matter if 64 bit or 32 bit. Also, the only plugins that refuse to work are Flowstone >= 3.0.9 alpha plugins. No issues whatsoever with any other plugins from any other company.
"There lies the dog buried" (German saying translated literally)
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Re: Biotic VSTi-now native FS x64

Postby nix » Tue May 08, 2018 10:17 pm

Darn-
thanks for trying and letting me know.
It runs fine here in FL and Reaper-
have you FL v 12.5.1 and Reaper 5.8?
I'll see what we can do.

What OS have you?
I'm on 10 Pro

I'll look at what Soundbridge is like now
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Re: Biotic VSTi-now native FS x64

Postby tulamide » Tue May 08, 2018 11:48 pm

I'm also on Win 10 pro,
I downloaded the recent beta of FL Studio just a week ago,
Reaper is 5.5,
Soundbridge is a free, open source DAW.

I remember that at one time Maik said something about external dependencies (some Microsoft dlls, probably Visual Studio), and that they have to be bundled with each plugin, because they are needed to run it. I don't have those externals and since I also don't play recent games on my PC, I don't have them installed from that side either. If the issues disappear with those externals, it would be great. So, please ask which ones are needed and bundle an installer for them with your plugin. I will happily try again then!

Those externals would also explain why you don't have any issues (you needed them already for Flowstone), and why not everyone has issues (some people will have them installed already for other apps (probably games) that also required them. ;)
"There lies the dog buried" (German saying translated literally)
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Re: Biotic VSTi-now native FS x64

Postby nix » Wed May 09, 2018 1:23 am

It will help Maik to better see if this is to do with dependancies if you could point this program at my VSTi .dll and save the .dwi file->
http://www.dependencywalker.com/
If you'd like you can pm the .dwi to me or link a zip here

This VC library may help->
https://www.microsoft.com/en-US/downloa ... x?id=40784
... if you'd like to try that.
The library is intrinsic, so we need to maybe figure something out if it's it.
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Re: Biotic VSTi-now native FS x64

Postby tulamide » Wed May 09, 2018 2:26 am

From the results of Dependency Walker, I decided not to continue. It seems there's some serious issues. Check pm.
"There lies the dog buried" (German saying translated literally)
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Re: Biotic VSTi-now native FS x64

Postby nix » Wed May 09, 2018 8:29 am

I think the Dependency Walker results are due to MyCo's system being kitted for VS project building. I had maybe 75+ missing dependencies too, but this is to be expected.
Here is a screen from Reason 10->
Reason screen.zip
(408.68 KiB) Downloaded 1153 times

It is a MIDI guitar performance patch of mine, with 2 FS VST, inc. Biotic
Reaper and FL have far less CPU usage, Cubase has similar.
I can use 16 samples buffer in FL and Reaper, 64 in Reason and 128 in Cubase
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Re: Biotic VSTi-now native FS x64

Postby tulamide » Wed May 09, 2018 8:44 am

It's not necessarily the dependency outcry that makes me nervous, it's the non-resolving feedback loop of two calls, that call each other forever, that concerns me. Let MyCo have a look at it, he might be the only one to seperate expected and not expected output.
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