Re: "Green" midi keyboard - best solution so far
Posted: Mon Jul 16, 2018 6:44 pm
Here's another one,
it does dragging-> ty to pall and Chris Hooker
it does dragging-> ty to pall and Chris Hooker
DSP Robotics and FlowStone Graphical Programming Software Support and Forums
https://dsprobotics.com/support/
In contrary - there is one), I was mistaken, cause I didn't understand you correctly at the first time. And here is schematics. The CPU load bump proved not to exceed 0.5% when played midi through it.kortezzzz wrote: But I don't think there is a way to extract midi signal from the Ruby drawn keys without adding to the Ruby code a midi output as well. and Nubeat allready did it....
Anyhow I continue working on my own version for Ruby keyboard - , I would need it later for my current live MIDI performance system/reharmonizer project, anyway. The keyboard is meant to act as being fully resizable/rescalable with any octave number - all in real time. I have already designed the proper algorithm, and only code implementation is left... My idea is to generate everything procedurally and rely mostly on math with minimum graphics objects. Could be nice if you test it later when ready.))kortezzzz wrote: but the challenge then would be drawing the keys in one top GUI group (withput separating them into individual GUI components, as I did).