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Re: Silly Gui question.

Posted: Wed Oct 05, 2016 3:37 pm
by lalalandsynth
Sry, I missed the trigger button .
I can change it now , althoug I am struggling with a larger size ...at the moment.

Re: Silly Gui question.

Posted: Wed Oct 05, 2016 3:38 pm
by tulamide
Decide for one grid size and stick to it. As the default is 8 pixel, I recommend to use that value. It is safe to zoom in/out via the slider, a doubleclick will bring you back to 8 pixel. When zoomed in, all graphics are scaled to fit the new zoom level. That also means the ratio stays the same. There is no need to zoom in for a GUI. Multiple GUI sizes are a feature of VST 3+ and is therefore not supported on exported plugins.

Re: Silly Gui question.

Posted: Wed Oct 05, 2016 4:04 pm
by lalalandsynth
Ok, I can now size , trigger a new pic etc.
I now tried making this into a module for general use.
When imported into a schematic , the wirelss link shows up on the top page viewing frame so I would think it would work like that but there is something not working.

I am doing something wrong for sure ...complete noob.


I think this schematic was made with a beta 3.9 version because I can't open it with 3.08.1 . Many of us aren't using the 3.9 betas. I will upgrade when the final 3.9 is released.

Can anyone open this and help?

Otherwise I would suggest you get and use 3.08.1 and users of this and some earlier versions will be able to look into stuff for you.

Cheers

Spogg

Re: Silly Gui question.

Posted: Wed Oct 05, 2016 4:14 pm
by lalalandsynth
Ok, will do :)

Man...been module mining for a few days ...my collection is now all saved with the beta ... :(

Re: Silly Gui question.

Posted: Wed Oct 05, 2016 4:18 pm
by Spogg
lalalandsynth wrote:Ok, will do :)

Man...been module mining for a few days ...my collection is now all saved with the beta ... :(


I understand the 2nd beta can save as 3.08.1 or maybe that was just a future feature. You could try that, if you do have that option...

Cheers

Spogg

Re: Silly Gui question.

Posted: Wed Oct 05, 2016 4:30 pm
by lalalandsynth
Saved as 3.xxx.

It works like this , although there seems to be an extra page to the hiarchy.
I need to place the fader on page 3 , instead of making this whole thing work from page 2 .

Hope i am making sense ?

Re: Silly Gui question.

Posted: Wed Oct 05, 2016 4:43 pm
by Spogg
Well I could open that so that's GOOD news!

This worked for me fine. You need to save the bitmap from the view you want, naturally, rather than inside a sub-module. I reckon you'll learn a lot from playing around with the view system; it's not very intuitive in my opinion.
You may need to put your whole project inside a module because the view source is the top level.

Just experiment!

Cheers

Spogg

Re: Silly Gui question.

Posted: Wed Oct 05, 2016 4:53 pm
by lalalandsynth
Yep..some things seem counterintuitive but I am a beginner , so. :)

Thanks so much !

Re: Silly Gui question.

Posted: Wed Oct 05, 2016 6:54 pm
by lalalandsynth
Ok, I seem to have method of syncing between Sketchup, Photoshop and Flowstone.
I am making a new GUI for a preexisting Flowstone synth , but it seems that the front panle items are grouped or something, no way as far as i can tell to select what to move.

I can move some items but not others , any tips ?

Re: Silly Gui question.

Posted: Wed Oct 05, 2016 8:32 pm
by lalalandsynth
Here“s the Vaccin synth I am making a new front panel for .
I am making good progress.
Couple of questions.

It seems that the knobs are drawn within FS rather then imported BMP animation ..i think.
Any tips on how to change them ?

Also , can I have transparent items ? For screens ?