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Re: incorrect trigger behavior, possible a bug

Posted: Mon Oct 07, 2013 1:28 am
by tester
The fact that you agree with MyCo does not means that any of you is/was right. :mrgreen: ...or that any of you is/was right in proposed context, because context is always crucial. As far I remember (too late night for reading it), the context was about discrete marking of triggers that go in series (creating specific behaviors at certain points or primitives) and about dis-assembling these series/markings through timers or user interactions or stuff like that. I have no idea whether we understood there with MyCo or not, maybe it was just a different language on the same thing. On the other hand - it's not my problem whether you or anyone else uses proposed solution or not; it's just a helpful tool that works, not a subject of crusade/jihad on who is right or not ;-) Plus - as you know in your own projects, in FS, there are certain un-documented (or just not fixed) behaviors, that pop out only under certain conditions, and solutions that seem to be absurd (or not necessary) under normal circumstances - can help there or not, depending on your needs, skills, knowledge and experience.

Re: incorrect trigger behavior, possible a bug

Posted: Mon Oct 07, 2013 2:07 am
by billv
tester wrote:it's just a helpful tool that works

I know.....I'm just saying i always try to avoid it. That's all.

Re: incorrect trigger behavior, possible a bug

Posted: Mon Oct 07, 2013 2:14 am
by tester
Feel free to avoid it in any way you wish. Permission granted. CC0. :roll: :ugeek: