Audio click/pop using selector & filters
Posted: Sun May 26, 2013 2:14 pm
Hey all, I have noticed a click in the audio when using a selector with a filter. The selector chooses the filters 'pole' which in my case is another filter. . . .
6dB = one filter
12dB = two filters (serial)
ect
so I understand that when the selector changes to either stream there will be a difference in the audio (naturally from the second filter) but how can I get around this?
I have thought about using a counter to trigger when the selectors index changes. This counter multiplys the stream from 0-1 so when you change the pole, it ramps up the audio from 0-1. but then the audio will drop when I ramp it up!
lol, I dont know if anyone has a work around? or if I have missed something?
Have a look at a quick fsm:
Has anyone used a pole select in their projects? Did you use a selector like this?
6dB = one filter
12dB = two filters (serial)
ect
so I understand that when the selector changes to either stream there will be a difference in the audio (naturally from the second filter) but how can I get around this?
I have thought about using a counter to trigger when the selectors index changes. This counter multiplys the stream from 0-1 so when you change the pole, it ramps up the audio from 0-1. but then the audio will drop when I ramp it up!
lol, I dont know if anyone has a work around? or if I have missed something?
Have a look at a quick fsm:
Has anyone used a pole select in their projects? Did you use a selector like this?