The Quilcom Whirlipan: make sounds fly around your head.
Posted: Sun Jul 17, 2016 1:13 pm
The Quilcom Whirlipan is an effect that takes a mono input and converts it to a stereo signal to create the impression that the source sound is flying around the listener’s head in the horizontal plane. The result is realised on headphones only but on speakers there is still an interesting wide panning effect.
The processing makes use of binaural psychoacoustic phenomena. These are interauditory time difference, head shadowing, pinna shadowing, pinna-based spectrum modification, sound reflection and space reverb. All of these parameters can be adjusted to get a range of results which can be matched to the type of input signal.
The inspiration for this came from tester
viewtopic.php?f=2&t=4415&sid=d7d12013076290af4e01ffc0e2ad8256#p24956
This is my current attempt at synthesising a HRTF using basic modules and fundamental principles. I have more ideas in mind since this is a truly fascinating area.
While developing this I noticed that I was becoming immune to the effect somehow. Initially I listened to many binaural recordings but gradually the degree of effect kinda wore off. I guess my brain was correcting for errors and discrepancies between my own learned location sense and the artificial ones. For this reason I checked out the impression on 2 other people who were both impressed by the Whirlipan. So, you will have to judge for yourselves and please let me know.
If you wish to experiment I would recommend reading my included user guide first. The download incudes some test WAVs, 3 of which tie in with presets 7-9.
It would be great if you modify or enhance my schematic and get better results than me. I’m quite sure some or all functions could be improved. For example I’m not convinced that my transfer functions for the LFO output are ideal and it may be worth making the reflection function more sophisticated. And I bet Martin could come up with a proper HRTF convolution system but that’s beyond my capabilities.
Updated on 24.7.16 to version 1.13 with info in later post:
https://www.dropbox.com/s/k5rwzgq89r7c1 ... m.zip?dl=0
The VST plugin is on http://www.flowstoners.com under Quilcom
Have fun and throw me a morsel of feedback…please!
Cheers
Spogg
The processing makes use of binaural psychoacoustic phenomena. These are interauditory time difference, head shadowing, pinna shadowing, pinna-based spectrum modification, sound reflection and space reverb. All of these parameters can be adjusted to get a range of results which can be matched to the type of input signal.
The inspiration for this came from tester
viewtopic.php?f=2&t=4415&sid=d7d12013076290af4e01ffc0e2ad8256#p24956
This is my current attempt at synthesising a HRTF using basic modules and fundamental principles. I have more ideas in mind since this is a truly fascinating area.
While developing this I noticed that I was becoming immune to the effect somehow. Initially I listened to many binaural recordings but gradually the degree of effect kinda wore off. I guess my brain was correcting for errors and discrepancies between my own learned location sense and the artificial ones. For this reason I checked out the impression on 2 other people who were both impressed by the Whirlipan. So, you will have to judge for yourselves and please let me know.
If you wish to experiment I would recommend reading my included user guide first. The download incudes some test WAVs, 3 of which tie in with presets 7-9.
It would be great if you modify or enhance my schematic and get better results than me. I’m quite sure some or all functions could be improved. For example I’m not convinced that my transfer functions for the LFO output are ideal and it may be worth making the reflection function more sophisticated. And I bet Martin could come up with a proper HRTF convolution system but that’s beyond my capabilities.
Updated on 24.7.16 to version 1.13 with info in later post:
https://www.dropbox.com/s/k5rwzgq89r7c1 ... m.zip?dl=0
The VST plugin is on http://www.flowstoners.com under Quilcom
Have fun and throw me a morsel of feedback…please!
Cheers
Spogg