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Need help find a working piano module...
45 posts
• Page 5 of 5 • 1, 2, 3, 4, 5
Re: Need help find a working piano module...
Jay wrote:i still dont get why people insist that they need to see the notes they are playing on screen! you already know what notes are being played because YOU are playing them lol
Could be used as a learning aid by playing a midi file then copying what you see
- Xtinct
- Posts: 106
- Joined: Fri Feb 11, 2011 12:06 am
Re: Need help find a working piano module...
Jay wrote:i still dont get why people insist that they need to see the notes they are playing on screen! you already know what notes are being played because YOU are playing them lol
Even better are keys in colors.
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- tester
- Posts: 1786
- Joined: Wed Jan 18, 2012 10:52 pm
- Location: Poland, internet
Re: Need help find a working piano module...
why not just use one of the working gui keyboards that are out there? does this one work for you? ive never had any probs with this one
Thanks jay.
i will test it. never saw this one before. I was interested in oddson's keyboard as its a way easier to modify and design.
But if this one work well with 7-8 simultaneous midi notes and doesn't gets nut when using midi learn, i will use it.
Thanks.
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kortezzzz - Posts: 763
- Joined: Tue Mar 19, 2013 4:21 pm
Re: Need help find a working piano module...
good stuff kortezzz! glad it helps
and ah yeah xtinct i get you on using it as a learning aid, like the casio keyboards for learning kids!
Tester yes colored keys are lovely the split keyboard i posted here a while ago has blood red keys!
regards
and ah yeah xtinct i get you on using it as a learning aid, like the casio keyboards for learning kids!
Tester yes colored keys are lovely the split keyboard i posted here a while ago has blood red keys!
regards
- Jay
- Posts: 276
- Joined: Tue Jul 13, 2010 5:42 pm
Re: Need help find a working piano module...
Nice!
BTW - this keyboard needs the M-Audio fix to work with velocity=0 -> noteOff keyboards.
This one works by redrawing the keyboard area with the active keys -- which is kinda what I suggested might help mine.
But mine likely needs to be rebuild from the ground up with Ruby to get it to be as responsive as you'd want to include in a published project.
BTW - this keyboard needs the M-Audio fix to work with velocity=0 -> noteOff keyboards.
This one works by redrawing the keyboard area with the active keys -- which is kinda what I suggested might help mine.
But mine likely needs to be rebuild from the ground up with Ruby to get it to be as responsive as you'd want to include in a published project.
- oddson
- Posts: 36
- Joined: Sun Jul 25, 2010 12:13 am
45 posts
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