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control size and location of gui
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control size and location of gui
Maybe it's a matter of temperatures, but I'm stuck.
MGui primitive defines what is being viewed.
MGui primitive has nodes for controlling x,y position.
But... how to control the width and height of the area that is being viewed?
So that I can focus the destination (top) view on selected area of a greater view hidden in the background?
MGui primitive defines what is being viewed.
MGui primitive has nodes for controlling x,y position.
But... how to control the width and height of the area that is being viewed?
So that I can focus the destination (top) view on selected area of a greater view hidden in the background?
Need to take a break? I have something right for you.
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Feel free to donate. Thank you for your contribution.
- tester
- Posts: 1786
- Joined: Wed Jan 18, 2012 10:52 pm
- Location: Poland, internet
Re: control size and location of gui
With "Float to Area" you define an area to be used by drawing prims.
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
Re: control size and location of gui
It's not the point. MGui covers certain "general area" and sends MGui links to submodules (MGUis are receivers) placed on that area. What I'd like to do is to pick a fraction of that general area (thus - all other modules on it will be outside visible range). Crop it. Does not matter. Maybe if the weatehr get's cooler I will see it.
Need to take a break? I have something right for you.
Feel free to donate. Thank you for your contribution.
Feel free to donate. Thank you for your contribution.
- tester
- Posts: 1786
- Joined: Wed Jan 18, 2012 10:52 pm
- Location: Poland, internet
Re: control size and location of gui
I'm aware of the fact, that I just recently began to post here. So people will tend to think that I don't know much about FS. But I do
F2A is your friend for the task you want to accomplish. Find an example attached.
F2A is your friend for the task you want to accomplish. Find an example attached.
- Attachments
-
- clipping_mgui.fsm
- (5.01 KiB) Downloaded 827 times
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
Re: control size and location of gui
It's not that. We have 35 degrees in the shadow right now...
No way to do something, no way to do nothing, no way to non-do.
I must have missed some prims (english is not my native language).
Basically I did not played yet too much with multi-visual behaviors of gui parts.
BTW - I post a lot, but it does not means that I know a lot.
I'm just better in abstract concets (right now - shades of greenery) than from-scratch-building.
...
okay, I think I know what and how it does, it seems to be the right one. Thanks.
No way to do something, no way to do nothing, no way to non-do.
I must have missed some prims (english is not my native language).
Basically I did not played yet too much with multi-visual behaviors of gui parts.
BTW - I post a lot, but it does not means that I know a lot.
I'm just better in abstract concets (right now - shades of greenery) than from-scratch-building.
...
okay, I think I know what and how it does, it seems to be the right one. Thanks.
Need to take a break? I have something right for you.
Feel free to donate. Thank you for your contribution.
Feel free to donate. Thank you for your contribution.
- tester
- Posts: 1786
- Joined: Wed Jan 18, 2012 10:52 pm
- Location: Poland, internet
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