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how to make it work

For general discussion related FlowStone

how to make it work

Postby tester » Sun Sep 21, 2014 6:14 pm

Here is the concept.

1) Stock sine/wavetable oscillator produces output stream at low frequency (<1Hz; modulator). I could use mono to float primitive, but the problem with it - it's green and it tends to pause in certain situations, so...

2) Stream is being converted to frame.

3) Frames are sent to ruby module

4) Modulation of value happens in ruby module, at sampling around 25-30fps. For example I'd like to modulate transparency of the bitmap within that ruby module.

As far I understand, since ruby can be used for sample accurate operations - this would make the modulation of green data - sample accurate as well. Or at least - it will not suffer from problems typical to green triggering.

Basically it does not matter, that redrawing will be made on windows rules; redrawing will be done on the whole mixture, and sub-components will be mixed smoothly. At least that's the concept.

Two questions.

1) Am I right?
2) How to make it work if I'm correct on that topic?
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Re: how to make it work

Postby tester » Sun Sep 21, 2014 6:46 pm

Okay, it may not work anyway. Too many pictures to modulate with transparency. :mrgreen:
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Re: how to make it work

Postby Jay » Mon Sep 22, 2014 8:27 pm

it does sound interesting though! :)
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