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Delay primitive not passing audio?
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Delay primitive not passing audio?
Can anyone think of why a Delay primitive would not pass any audio?
I've debugged the hell out of my schematic and narrowed it down to this one primitive - bypassing it (just by moving the link) allows audio to pass.
It doesn't seem to matter what the delay value is set to (I've tried 0, 1, 44100, 88200, and values in between...no effect). I even tried setting it to 0.5 (even thought it expects an int) for a laugh. No luck.
The documentation states the delay value should be in samples (i.e. not in seconds or milliseconds or beats or anything), is that correct?
Is this a bug in FS or am I missing something?
Thanks
I've debugged the hell out of my schematic and narrowed it down to this one primitive - bypassing it (just by moving the link) allows audio to pass.
It doesn't seem to matter what the delay value is set to (I've tried 0, 1, 44100, 88200, and values in between...no effect). I even tried setting it to 0.5 (even thought it expects an int) for a laugh. No luck.
The documentation states the delay value should be in samples (i.e. not in seconds or milliseconds or beats or anything), is that correct?
Is this a bug in FS or am I missing something?
Thanks
- AxeSlash
- Posts: 1
- Joined: Mon Jan 16, 2012 10:29 pm
Re: Delay primitive not passing audio?
Hi!
The delay primitive is intended for mono (blue) signals only. Assuming this to be ok maybe you could upload your schematic so we can take a look.
Cheers
Spogg
The delay primitive is intended for mono (blue) signals only. Assuming this to be ok maybe you could upload your schematic so we can take a look.
Cheers
Spogg
-
Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
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