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Linear, quadratic and cubic interpolation
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Linear, quadratic and cubic interpolation
Since it is very abstract, I'm working on a sophisticated example. Meanwhile, if you're familiar with interpolation or able to understand it from the schematic, you might want to add these 3 modules to your toolbox.
If you take a closer look at the math, you will see that all modules only use addition, subtraction and multiplication, which means you could do a dsp code version from it and feed the t-value with a [0,1] mapped oscillator. You'd then have a vivid, dynamic base with four poles (in case of cubic interpolation) for whatever you want to modulate with it. Just a thought...
If you take a closer look at the math, you will see that all modules only use addition, subtraction and multiplication, which means you could do a dsp code version from it and feed the t-value with a [0,1] mapped oscillator. You'd then have a vivid, dynamic base with four poles (in case of cubic interpolation) for whatever you want to modulate with it. Just a thought...
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- interpolation modules.fsm
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"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
Re: Linear, quadratic and cubic interpolation
It would be good to add some streamy interpolation stuff to Exo's works too.
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- tester
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2 posts
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