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Polyphonic Midi to Frame Module - 64-bit
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Polyphonic Midi to Frame Module - 64-bit
Happy New Year!
Here's my first 2014 gift: a Polyphonic Midi to Frame Module for full 64-bit audio processing
As proof of principle, a simple but working PolySynth with 64-bit audio processing in Ruby is included (you may need to set a large soundcard frame buffer i.e. increase latency to prevent crackling).
The new external/embedded DLL functionality in FlowStone should enable way more efficient 64-bit C++/Assembler audio-processing of the inner loop...
Here's my first 2014 gift: a Polyphonic Midi to Frame Module for full 64-bit audio processing
As proof of principle, a simple but working PolySynth with 64-bit audio processing in Ruby is included (you may need to set a large soundcard frame buffer i.e. increase latency to prevent crackling).
The new external/embedded DLL functionality in FlowStone should enable way more efficient 64-bit C++/Assembler audio-processing of the inner loop...
T A D - since 2005
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TheAudiophileDutchman - Posts: 46
- Joined: Tue Jul 13, 2010 1:36 pm
- Location: Apeldoorn, The Netherlands
Re: Polyphonic Midi to Frame Module - 64-bit
...before thinking of further optimising the polyphonic audio part by using a DLL, here's a version with minor bug fixes and a serious efficiency improvement, roughly cutting Ruby CPU usage in half:
T A D - since 2005
-
TheAudiophileDutchman - Posts: 46
- Joined: Tue Jul 13, 2010 1:36 pm
- Location: Apeldoorn, The Netherlands
2 posts
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