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Perfect fit ?

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Perfect fit ?

Postby az-terisk » Sat Sep 07, 2019 9:04 pm

Good evening everyone !

For one of my projects I am looking for a way to resize the view of my module precisely, without taking into account the grid.

The attached image shows the "worry": my background of 890 x 621 pixels does not stick to the rest of the grid, which export has a disgraceful background (white or black) that I would like to avoid. I sought, at my level, any way to avoid that. But I did not find, hence the reason for this call for help.

Thank you all (and sorry for my bad English, I'm French) ! :D
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Re: Perfect fit ?

Postby Yeldell » Sat Sep 07, 2019 9:08 pm

Is background sticking to the rest of the grid super important?
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Re: Perfect fit ?

Postby az-terisk » Sat Sep 07, 2019 9:13 pm

Thank you for that answer.

The idea here is to be able to avoid reworking the entire GUI (creation, cutting ... it's tedious)
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Re: Perfect fit ?

Postby wlangfor@uoguelph.ca » Sun Sep 08, 2019 4:12 am

az-terisk wrote:Thank you for that answer.

The idea here is to be able to avoid reworking the entire GUI (creation, cutting ... it's tedious)


Make the size you want in flowstone with a module and that module having a mgui primitive within and a wireless in connector attached to it.

from the mgui module get width and height of your desired size. then use the grid to pixels module, and then a float to discern the width in both pixel and height.

It's not what you asked for, but it's a finite way to get the size right the first time. It's easier than going back a second time. The problem is controlling both height and width in scale and finite symmetry.

Have fun.
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Re: Perfect fit ?

Postby az-terisk » Sun Sep 08, 2019 12:32 pm

Hello,

Thank you for the advice, which in fact is already part of the tests that I could do.

What I'm looking for is actually to avoid reworking my entire user interface, which has already taken a lot of time in research and design from scratch.

Good afternoon !
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Re: Perfect fit ?

Postby wlangfor@uoguelph.ca » Mon Sep 09, 2019 3:14 am

az-terisk wrote:Hello,

Thank you for the advice, which in fact is already part of the tests that I could do.

What I'm looking for is actually to avoid reworking my entire user interface, which has already taken a lot of time in research and design from scratch.

Good afternoon !


The only other way is to start with a scale ratio and then rely on grids. 8 to 10 and so on. Then you could merely rely on the scale primitive and it would always be right. The bmp primitive, the old school one, replace the area deriven from the bitmap load dimensions and merely replace it with the areas.

Assuming that you are always to scale, it's possible. But not otherwise.
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