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->Analog Saturation<-
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->Analog Saturation<-
My Projects associated with an experimental simulation of analog saturation, I'll refine it in the future, and to improve as much as possible,
waiting for your comments!
waiting for your comments!
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- Analog Saturation.fsm
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Creative Technology for Bold Player's!
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DigiTonix - Posts: 136
- Joined: Sat May 07, 2016 11:28 am
Re: ->Analog Saturation<-
DigiTonix wrote:My Projects associated with an experimental simulation of analog saturation, I'll refine it in the future, and to improve as much as possible,
waiting for your comments!
Looks are really good and I love the on/off button and the flickering logo!
I can make changes to the sound but I'm not sure what all the controls actually influence! Any chance could you give a brief explanation to a stupid old Vulcan please? Or maybe label the knobs or something?
Plus, I was confused by the on/off bypass switch. When it's lit the effect seems to be bypassed. Was this the intention?
Thanks for sharing this too
Cheers
Spogg
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: ->Analog Saturation<-
Hi spogg...
When did this circuit, a bit confused ... so made a lot of mistakes to be corrected ... My main goal at the moment to make 3 types shaper that would copy the current-voltage characteristics of the 12aX7 standart, and Penthode...
When did this circuit, a bit confused ... so made a lot of mistakes to be corrected ... My main goal at the moment to make 3 types shaper that would copy the current-voltage characteristics of the 12aX7 standart, and Penthode...
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- pentode.png (8.78 KiB) Viewed 25379 times
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- Triode.png (7.63 KiB) Viewed 25379 times
Creative Technology for Bold Player's!
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DigiTonix - Posts: 136
- Joined: Sat May 07, 2016 11:28 am
Re: ->Analog Saturation<-
Hi DigiTronix,
Labeling the UI would be a nice idea. I understand that you can overdrive the input signal and reduce gain after saturation. But I am not sure, what this saturation is supposed to do?
I could either make it distort at extreme settings, or raise loudness. But I couldn't detect a saturation on not extreme settings, just loudness. I'm not very experienced with saturation, but I would have expected a more useful curve like here:
https://youtu.be/251yMm3hOD0
I'm not sure if my comment helps you?
Labeling the UI would be a nice idea. I understand that you can overdrive the input signal and reduce gain after saturation. But I am not sure, what this saturation is supposed to do?
I could either make it distort at extreme settings, or raise loudness. But I couldn't detect a saturation on not extreme settings, just loudness. I'm not very experienced with saturation, but I would have expected a more useful curve like here:
https://youtu.be/251yMm3hOD0
I'm not sure if my comment helps you?
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
Re: ->Analog Saturation<-
Hi ... I analising Softube saturation knob ,,, got here such evidence ... quite interesting, it will be necessary to work with the assembler that it would happen ... probably
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- SK Test.gif (50.68 KiB) Viewed 25376 times
Creative Technology for Bold Player's!
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DigiTonix - Posts: 136
- Joined: Sat May 07, 2016 11:28 am
Re: ->Analog Saturation<-
Are you controlling the level of 'Harmonics' ??
- RJHollins
- Posts: 1571
- Joined: Thu Mar 08, 2012 7:58 pm
Re: ->Analog Saturation<-
StereoSpace wrote:So it's a stripped-down "Green Satura"
you are talking about tor's "green eugene", i knew i saw that somewhere..
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Nubeat7 - Posts: 1347
- Joined: Sat Apr 14, 2012 9:59 am
- Location: Vienna
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