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Game: Poker

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Game: Poker

Postby billv » Wed Oct 15, 2014 10:48 am

My poker game has finally made it out of the zero's to version 1.0 :D
The schematic.... :? :? ..sorry...to hard to explain all of it at once.
But if you go inside...be warned that the first level in is a complete mess.
Ignore it...all the good stuff is neatly in a few sections..and 1 Class Array.
The player module has all the important stuff.
Have fun guys :D ...please post bug reports/ideas.
Game_Manilla_v_1.0.fsm
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billv
 
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Re: Game: Poker

Postby djbrynte » Fri Oct 17, 2014 3:51 pm

lol this is so cool man. i checked it. cool you can have diffrent cards to.
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Re: Game: Poker

Postby billv » Fri Oct 17, 2014 7:10 pm

For a prototype, it's surprisingly very realistic.
I'm struggling to win or lose....i keep breaking even...just like the real game.. :lol:
The Player AI is working really well...I have a version of the game automated
so i can run it at high speed for a while and check results after a few hundred hands.
i made Player 1 a bit smarter than the rest, and sure enough, over time, he seems
to always be coming first, so i might 'dumb' him back down.
Or make him smart on some days of the week...and dumb on others....
Also, i found, the game can get boring real quick.
I've added a random "pot" doubler ATM, that doubles the pot for 1 minute, 6 times
every hour..
Looking for other ways to spice it up a bit.
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Re: Game: Poker

Postby RJHollins » Fri Oct 17, 2014 10:37 pm

Looking for other ways to spice it up a bit.


might I suggest ... 'Card Girls'

hey .. just an idea :lol:
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Re: Game: Poker

Postby billv » Fri Oct 17, 2014 11:25 pm

Good idea RJ...bacface card graphic choices ATM aren't real pretty.
Will go hunting for 37 hot chicks when I get home.. :lol:
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Posts: 1157
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Re: Game: Poker

Postby RJHollins » Fri Oct 17, 2014 11:28 pm

save a few for me ! [i'm not as young as I used to be] :P

if ya can :lol:
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Re: Game: Poker

Postby Loopeytunes » Sat Oct 18, 2014 12:36 am

This is great, I downloaded and tried it out earlier and spent nearly an hour playing it! Great work billv (as usual).

Have fun searching for "Hot Chicks", just make sure the partner knows why you are searching hot chicks lol
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Re: Game: Poker

Postby billv » Sat Oct 18, 2014 2:11 am

Thanks Loopy...good to see you back man. :D
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Re: Game: Poker

Postby billv » Sat Oct 18, 2014 4:53 am

Sorry...i forgot...
Thanks to nubeat7 and P.H.I for that "exclusive selector" they worked on a while
back. Works great and saved me some time...Cheers. :)
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Re: Game: Poker

Postby billv » Fri Oct 24, 2014 7:30 am

Here's version 2. I think it's done now more or less.
It's not perfect in any way....but still quite playable.
The changes are..
1. Graphics. Backface choices was simplified. just three now + a "Custom " image.
User can load their image of choice. App will save a copy it and re-load it.
2. Normal/Easy Mode.
In easy mode the pot is increased "artificially", buy a doubling process, leading
to really big pots. You can get your score up into the millions a lot quicker.
Not very realistic gamewise...but defiantly more fun...
3. Lots of subtle work on the player AI.....just nice now, they won't always do what
there supposed too,also, the "stillplaying" circuit was brought in, so players on low cards
check how many players are still in before bailing out, and they will throw up
an occasional bluff as well. ;)
4. Moved the "see raise and continue" button into a position that doesn't require extra
hand/mouse movement.

Not planning another update. I'd rather re-write the whole thing in ruby one day
and start from scratch again.
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