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Only one Button? Can't automate it outside...

For general discussion related FlowStone

Re: Only one Button? Can't automate it outside...

Postby Perfect Human Interface » Tue May 05, 2015 4:56 am

In what way(s) exactly did KG's example above not accomplish your task?
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Re: Only one Button? Can't automate it outside...

Postby Nowhk » Tue May 05, 2015 8:17 am

Perfect Human Interface wrote:In what way(s) exactly did KG's example above not accomplish your task?

It triggers, but I still can't link it anymore inside the DAW:

Modded Button.zip
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Re: Only one Button? Can't automate it outside...

Postby Nubeat7 » Tue May 05, 2015 2:53 pm

Nowhk wrote:No, I need a "Button", not a "Switch". A Switch once I release the mouse doesn't return to its original position, it remains pressed.


ok, i thionk i know what you mean now,

if mouse left button is down then state should be on
if mouse left button is up then state is off

is that right?

if so it is a switch which switches between 2 states! while the stock "button" only sends a trigger and no state

for this you need to change the code a bit in the switch, so that the state changes to true on mouse down and to false on mouse up

this should work as expected:
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on mouse down.fsm
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Re: Only one Button? Can't automate it outside...

Postby Nowhk » Tue May 05, 2015 3:23 pm

Nubeat7 wrote:this should work as expected:

Yes, seems to works. I've added it on Toolbox, and seems to does the task :)
Unfortunatly, on FL, I need to load the button, save the project and reload it before it starts.

In FlowStone standalone that's not happens. Bug? I don't know, but seems to do the task :) Thank you.
If I found trouble I'll up the topic again :D
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