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Is there a easyer/faster way to draw 64 point from an array

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Is there a easyer/faster way to draw 64 point from an array

Postby rob.keij » Tue Jun 16, 2015 10:10 pm

Is there a faster or easyer way to draw a 64 point curve ?
This is working ok but I think there must be a better way.

Code: Select all
v.drawCurve p_ch2,[
[   10   ,   @c[0 ]]   ,
[   15   ,   @c[1 ]]   ,
[   20   ,   @c[2 ]]   ,
[   25   ,   @c[3 ]]   ,
[   30   ,   @c[4 ]]   ,
[   35   ,   @c[5 ]]   ,
[   40   ,   @c[6 ]]   ,
[   45   ,   @c[7 ]]   ,
[   50   ,   @c[8 ]]   ,
[   55   ,   @c[9 ]]   ,
[   60   ,   @c[10]]   ,
[   65   ,   @c[11]]   ,
[   70   ,   @c[12]]   ,
[   75   ,   @c[13]]   ,
[   80   ,   @c[14]]   ,
[   85   ,   @c[15]]   ,
[   90   ,   @c[16]]   ,
[   95   ,   @c[17]]   ,
[   100   ,   @c[18]]   ,
[   105   ,   @c[19]]   ,
[   110   ,   @c[20]]   ,
[   115   ,   @c[21]]   ,
[   120   ,   @c[22]]   ,
[   125   ,   @c[23]]   ,
[   130   ,   @c[24]]   ,
[   135   ,   @c[25]]   ,
[   140   ,   @c[26]]   ,
[   145   ,   @c[27]]   ,
[   150   ,   @c[28]]   ,
[   155   ,   @c[29]]   ,
[   160   ,   @c[30]]   ,
[   165   ,   @c[31]]   ,
[   170   ,   @c[32]]   ,
[   175   ,   @c[33]]   ,
[   180   ,   @c[34]]   ,
[   185   ,   @c[35]]   ,
[   190   ,   @c[36]]   ,
[   195   ,   @c[37]]   ,
[   200   ,   @c[38]]   ,
[   205   ,   @c[39]]   ,
[   210   ,   @c[40]]   ,
[   215   ,   @c[41]]   ,
[   220   ,   @c[42]]   ,
[   225   ,   @c[43]]   ,
[   230   ,   @c[44]]   ,
[   235   ,   @c[45]]   ,
[   240   ,   @c[46]]   ,
[   245   ,   @c[47]]   ,
[   250   ,   @c[48]]   ,
[   255   ,   @c[49]]   ,
[   260   ,   @c[50]]   ,
[   265   ,   @c[51]]   ,
[   270   ,   @c[52]]   ,
[   275   ,   @c[53]]   ,
[   280   ,   @c[54]]   ,
[   285   ,   @c[55]]   ,
[   290   ,   @c[56]]   ,
[   295   ,   @c[57]]   ,
[   300   ,   @c[58]]   ,
[   305   ,   @c[59]]   ,
[   310   ,   @c[60]]   ,
[   315   ,   @c[61]]   ,
[   320   ,   @c[62]]   ,
[   325   ,   @c[63]]   ,




This was one of my trials ( :lol: )

Code: Select all
count   = 0

pointer = 0

v.drawCurve p_ch3,[
while count < 64
[ @pointer +=10  , @c[count +=1]],
end
]
rob.keij
 
Posts: 13
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Location: IJmuiden the Netherlands

Re: Is there a easyer/faster way to draw 64 point from an ar

Postby MyCo » Tue Jun 16, 2015 10:25 pm

maybe something along this:
Code: Select all
v.drawCurve(p_ch2, @c.map.with_index { |x,i| [i*5+10, x] })


not tested... just guessed
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Re: Is there a easyer/faster way to draw 64 point from an ar

Postby rob.keij » Tue Jun 16, 2015 10:37 pm

Myco,

It works :roll:

I do my best to know more about the ruby posibilities but you are very fast in answering....

When do I receive your invoice?
rob.keij
 
Posts: 13
Joined: Mon May 25, 2015 9:23 pm
Location: IJmuiden the Netherlands

Re: Is there a easyer/faster way to draw 64 point from an ar

Postby MyCo » Tue Jun 16, 2015 10:44 pm

rob.keij wrote:When do I receive your invoice?


No invoice, but I accept PayPal donations :mrgreen:
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Re: Is there a easyer/faster way to draw 64 point from an ar

Postby tulamide » Tue Jun 16, 2015 11:03 pm

x seems to be a fixed list of values. If that's right, you can also create that list elsewhere (for example in init-method) and for drawing just call

v.drawCurve(p_ch2, @x_list.zip(@c))

where @x_list is your array of x-positions. This is faster than mapping, because you don't need to calculate the x-values on each redraw.
"There lies the dog buried" (German saying translated literally)
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