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Ticker Timing-- Ruby better?
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Ticker Timing-- Ruby better?
TL/DR: Is the Ruby custom ticker more consistent in terms of timing than the ticker prims?
I know green timing isn't accurate in general. But Nucleon from the IL forums mentioned to me that he found the PPQ prim output more consistent triggers than the ticker prims. He mentioned moving windows around could cause the tickers to be more jittery and such. He also mentioned he wasn't sure whether Ruby based tickers were any better.
I'd rather not use PPQ since it requires the project to be playing. Does anyone know if the Ruby tickers are more consistent than the ticker prims? Looking at just timing, not efficiency.
Thanks.
I know green timing isn't accurate in general. But Nucleon from the IL forums mentioned to me that he found the PPQ prim output more consistent triggers than the ticker prims. He mentioned moving windows around could cause the tickers to be more jittery and such. He also mentioned he wasn't sure whether Ruby based tickers were any better.
I'd rather not use PPQ since it requires the project to be playing. Does anyone know if the Ruby tickers are more consistent than the ticker prims? Looking at just timing, not efficiency.
Thanks.
- Perfect Human Interface
- Posts: 643
- Joined: Sun Mar 10, 2013 7:32 pm
Re: Ticker Timing-- Ruby better?
Ok, answering my own question here (sorry for being so scatterbrained guys, really).
Had a bit of a laugh-out-loud moment with this. I can hear my clock ticking in my kitchen from here, so I just rigged this up and clicked start on the tick, then without looking counted 60 ticks, then clicked off, and this was the result.
Had a bit of a laugh-out-loud moment with this. I can hear my clock ticking in my kitchen from here, so I just rigged this up and clicked start on the tick, then without looking counted 60 ticks, then clicked off, and this was the result.
- Perfect Human Interface
- Posts: 643
- Joined: Sun Mar 10, 2013 7:32 pm
Re: Ticker Timing-- Ruby better?
Perfect Human Interface wrote:Ok, answering my own question here (sorry for being so scatterbrained guys, really).
Had a bit of a laugh-out-loud moment with this. I can hear my clock ticking in my kitchen from here, so I just rigged this up and clicked start on the tick, then without looking counted 60 ticks, then clicked off, and this was the result.
Now that will make DSPr proud! It's exactly what they promised in the user guide. The schematic timer used for ruby (green uses windows timer) runs at 100 Hz, is much more stable and locks to asio if present.
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
Re: Ticker Timing-- Ruby better?
What does exactly means that schematic runs at 100 hz? Does it process every single operation (such as send a trigger) every 10 ms? Or schedule the whole task?
Or this is just limited to Ruby events scheduling?
I believe Flowstone can do more than 100 triggers in a second, for example
Or this is just limited to Ruby events scheduling?
I believe Flowstone can do more than 100 triggers in a second, for example
- Nowhk
- Posts: 275
- Joined: Mon Oct 27, 2014 6:45 pm
Re: Ticker Timing-- Ruby better?
I'm not sure what gets refreshed every tick,
but maybe only the Ruby operation?
1000hz Ruby is as fast as it gets before cpu is unmanageable, and 1000 is heavy anyway.
It depends on your system , just a rule of thumb
but maybe only the Ruby operation?
1000hz Ruby is as fast as it gets before cpu is unmanageable, and 1000 is heavy anyway.
It depends on your system , just a rule of thumb
-
nix - Posts: 817
- Joined: Tue Jul 13, 2010 10:51 am
Re: Ticker Timing-- Ruby better?
nix wrote:I'm not sure what gets refreshed every tick,
but maybe only the Ruby operation?
1000hz Ruby is as fast as it gets before cpu is unmanageable, and 1000 is heavy anyway.
It depends on your system , just a rule of thumb
As tulamide said, it seems that green use windows timer (not accurate) while Ruby a specific (more accurate) timer that runs at 100 Hz (even if manual is confusing about this).
Basically, Ruby should runs faster and accurate then native primitives, even if using prim directly it seems to me lighter and faster (maybe changing the context between FlowStone (C++) and Ruby introduce an overhead that is huge calling many times per seconds).
But my question is: what does it means run at "window timer clock" within FlowStone? For example for triggers: if I have a chain of Triggers (A->B-C), this means that it needs 2 ticks (A->B and B->C) or that the whole chain is executed at fixed tick and ends depending by the power/busy of the CPU?
Because in the case of first case, this means that in one second I can do very few operations (~60, if we are lucky).
I don't think so. I think it schedule a task every tick and complete it as fast as it can (the same for ruby: it execute the event method at tick and finish it asap).
A confirm would be nice
- Nowhk
- Posts: 275
- Joined: Mon Oct 27, 2014 6:45 pm
Re: Ticker Timing-- Ruby better?
Things are about to be confused here.
The schematic clocks are used by the user (= us). They come into play whenever time is relevant. We can use them to measure time, to repeatingly send triggers, schedule events or methods, etc.
This has nothing to do with the execution speed of the schematic.
If you try to call a method at a fixed interval, then the Ruby clock guarantees accuracy down to an interval of 10 ms. If you try to call it faster than that, it becomes unreliable and may even generate errors.
If Flowstone calls methods (for example drawing routines, or a prim), they are called as fast as possible.
The schematic clocks are used by the user (= us). They come into play whenever time is relevant. We can use them to measure time, to repeatingly send triggers, schedule events or methods, etc.
This has nothing to do with the execution speed of the schematic.
If you try to call a method at a fixed interval, then the Ruby clock guarantees accuracy down to an interval of 10 ms. If you try to call it faster than that, it becomes unreliable and may even generate errors.
If Flowstone calls methods (for example drawing routines, or a prim), they are called as fast as possible.
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
Re: Ticker Timing-- Ruby better?
tulamide wrote:The schematic clocks are used by the user (= us). They come into play whenever time is relevant. We can use them to measure time, to repeatingly send triggers, schedule events or methods, etc.
So the 100Hz has nothing to do with schematic in general: its only for Ruby and how it schedule events.
And inside FlowStone in general there is not that timing: if I trigger a prim, it try to send the trigger as fast as possible (without any clock/tick related). Yes, very confusing...
- Nowhk
- Posts: 275
- Joined: Mon Oct 27, 2014 6:45 pm
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