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Synthmaker bundle

Post any examples or modules that you want to share here

Re: Synthmaker bundle

Postby k brown » Sun Sep 25, 2016 5:58 pm

Yeah!, Spogg is back! - how was the vacation?

We've got quite a few of the Bundle parameter-named; working our way through - seems to be making everyone's DAWs happy. Still an issue with some regarding the ones with external audio inputs - they open as effects rather instruments even though they were saved as instruments. and/or they open as instruments, but in some DAWs the ext audio input isn't operative - something like that I'm a bit confused as to the full issue; as usual none of this is a problem in vstHost.

I built all the Ring Mods as you describe, but I thought that only resulted in Amplitude Modulation and not true RM, no?

Thanks so much for SM sequencers - I'll check them out. And thanks for the premish on the wave-sequncing - I'd love to get that implemented into tableBlend, my stab at the DSI Prophet 12.

Your point about the Source of Uncertainty is just the problem - precise operational details have been impossible to find!

The Gallery opening was last night - big success; very exciting. The re-model looks terrific. Only one piece sold, but neither of mine. For the curious; my website:

http://www.kevinrbrownart.com/ (or just click on the link to left up by my name).

Thanks again Spogg. And KnobTwiddler & cakebox for all your help.
Last edited by k brown on Sun Sep 25, 2016 9:56 pm, edited 2 times in total.
Website for the plugins : http://kbrownsynthplugins.weebly.com/
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Re: Synthmaker bundle

Postby cakebox » Sun Sep 25, 2016 7:36 pm

k brown wrote: Still an issue with some regarding the ones with external audio inputs - they open as effects rather instruments even though they were saved as instruments. and/or they open as instruments, but in some DAWs the ext audio input isn't operative - something like that I'm a bit confused as to the full issue; as usual none of this is a problem in vstHost.

I think I mentioned (or meant to!) - Cubase (possibly others) doesn't accept instruments with audio-in: exporting as FX solved Knob Twiddler's issue (Reaper?); to address any remaining issues will involve disconnecting the audio-in before the Instrument export ... so, possibly 3 versions?!!

I already saw your site (linked from your 'avatar'). If I could do that, I don't know that I'd be spending a whole lot of time doing this. But we're all most grateful that you do so!

I've been putting off getting too involved here because my workload tends to be unpredictable (at best), and I figured the 7-day FS demo would likely expire before I had chance to evaluate whether I'd be of any use if I grabbed the full version. So Thank You Spogg (I get a feeling we might be saying that a few more times before this thread is over!) for the SM installer. I'm not sure what 'worst case' would be here - that I prove no use whatsoever, or that I get addicted. Only one way to find out ...
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Re: Synthmaker bundle

Postby tulamide » Sun Sep 25, 2016 11:19 pm

cakebox wrote:I already saw your site (linked from your 'avatar'). If I could do that, I don't know that I'd be spending a whole lot of time doing this.

This one blew me away:
Image
"There lies the dog buried" (German saying translated literally)
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Re: Synthmaker bundle

Postby k brown » Mon Sep 26, 2016 1:50 am

You have great taste! It's one of the seven out of all my paintings that the gallery chose to put in inventory.
Website for the plugins : http://kbrownsynthplugins.weebly.com/
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Re: Synthmaker bundle

Postby Spogg » Mon Sep 26, 2016 9:58 am

I love them all. You are a very talented man Mr Brown!
This is the one that resonated with me most...
6724979_orig.png
6724979_orig.png (611.19 KiB) Viewed 24232 times
User avatar
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Re: Synthmaker bundle

Postby k brown » Mon Sep 26, 2016 4:25 pm

Also one chosen by the gallery!

Thanks Spogg.
Website for the plugins : http://kbrownsynthplugins.weebly.com/
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Posts: 1198
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Location: San Francisco, CA USA

Re: Synthmaker bundle

Postby k brown » Thu Sep 29, 2016 7:00 am

Before I'm off for a week's vacation - here's a new one, not in the Bundle. But this baby arrives in the world automation-ready: Rolend SH-12. A mash-up of the SH-1 and SH-2. This is the 2-osc synth Roland should have released after the SH-1. All the features of the SH-1, but with the second osc and it's associated features. Why they released such a crippled synth as the SH-2 is beyond me.

https://www.dropbox.com/sh/5w1fp5n3k9hu ... WimGa?dl=0

Rolend SH-12.jpg
Rolend SH-12.jpg (83.56 KiB) Viewed 24191 times
Website for the plugins : http://kbrownsynthplugins.weebly.com/
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Re: Synthmaker bundle

Postby Knob Twiddler » Sun Oct 02, 2016 3:28 pm

To Knob Twiddler:

I've freshened up the GUI a bit for b6, which I thought was a rather dreary-looking. This is the same color design as tableBlend. If you wouldn't mind replacing the back panel and module backgrounds with these, since I don't have FS and can't work on your automation fixed version. Just be sure they end up all the way in the bottom layer ('move to back') after they are pasted in; sometimes they don't always paste to the furthest back level and you have to 'send' them there.

New GUI elements.osm
(2.75 KiB) Downloaded 21 times


Thanks,

k brown


I don't know how to do that...this must be a piece of cake for a FS member.
Can someone help us out? The fixed fsm version is here: https://drive.google.com/drive/folders/ ... sp=sharing

Aargh... I wish I could, do you mean replacing the objects one by one there where I find the old objects?
Opening 2 FS projects and copy and paste between them?
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Re: Synthmaker bundle

Postby k brown » Fri Oct 07, 2016 5:36 pm

Let's see if I can explain this verbally.
Open 'New GUI Elements'. Then, up on the header click on Toolbox>New Group. Give it a name. The new Group will show up over on the left. Click on it to open it, then just drag the new GUI elements into it. Close all, then open b6 and one by one drag the new elements into the appropriate modules and then delete the old ones. As I said before you may have to right-click on the new elements (from 'outside' the module; unlock it first, with the padlock icon.) and and select "Send to Back", to put them in their proper place.
Website for the plugins : http://kbrownsynthplugins.weebly.com/
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Re: Synthmaker bundle

Postby k brown » Fri Oct 07, 2016 6:42 pm

Had a lot of downtime (2 6-hr flights, plus) so got a few more fixes done.

https://www.dropbox.com/sh/lbe57fe0bzyt ... y54ua?dl=0

~StudioLogic Sledge:

Luge copy.JPG
Luge copy.JPG (32.49 KiB) Viewed 24091 times


An approximation of the minimoog architecture with modular components:

minimodular copy.jpg
minimodular copy.jpg (128.48 KiB) Viewed 24091 times


Mash-up of ~Roland SH-5 and SH-7 in SH-5 livery:

Rolend SH-57 copy.jpg
Rolend SH-57 copy.jpg (82.38 KiB) Viewed 24091 times
Last edited by k brown on Sat Oct 15, 2016 2:16 am, edited 1 time in total.
Website for the plugins : http://kbrownsynthplugins.weebly.com/
k brown
 
Posts: 1198
Joined: Tue Aug 16, 2016 7:10 pm
Location: San Francisco, CA USA

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