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Silly Gui question.
39 posts
• Page 2 of 4 • 1, 2, 3, 4
Re: Silly Gui question.
Sry, I missed the trigger button .
I can change it now , althoug I am struggling with a larger size ...at the moment.
I can change it now , althoug I am struggling with a larger size ...at the moment.
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lalalandsynth - Posts: 600
- Joined: Sat Oct 01, 2016 12:48 pm
Re: Silly Gui question.
Decide for one grid size and stick to it. As the default is 8 pixel, I recommend to use that value. It is safe to zoom in/out via the slider, a doubleclick will bring you back to 8 pixel. When zoomed in, all graphics are scaled to fit the new zoom level. That also means the ratio stays the same. There is no need to zoom in for a GUI. Multiple GUI sizes are a feature of VST 3+ and is therefore not supported on exported plugins.
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
Re: Silly Gui question.
Ok, I can now size , trigger a new pic etc.
I now tried making this into a module for general use.
When imported into a schematic , the wirelss link shows up on the top page viewing frame so I would think it would work like that but there is something not working.
I am doing something wrong for sure ...complete noob.
I think this schematic was made with a beta 3.9 version because I can't open it with 3.08.1 . Many of us aren't using the 3.9 betas. I will upgrade when the final 3.9 is released.
Can anyone open this and help?
Otherwise I would suggest you get and use 3.08.1 and users of this and some earlier versions will be able to look into stuff for you.
Cheers
Spogg
- Attachments
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- Save graphic test.fsm
- Not working properly for me
- (5.05 KiB) Downloaded 874 times
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lalalandsynth - Posts: 600
- Joined: Sat Oct 01, 2016 12:48 pm
Re: Silly Gui question.
Ok, will do
Man...been module mining for a few days ...my collection is now all saved with the beta ...
Man...been module mining for a few days ...my collection is now all saved with the beta ...
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lalalandsynth - Posts: 600
- Joined: Sat Oct 01, 2016 12:48 pm
Re: Silly Gui question.
lalalandsynth wrote:Ok, will do
Man...been module mining for a few days ...my collection is now all saved with the beta ...
I understand the 2nd beta can save as 3.08.1 or maybe that was just a future feature. You could try that, if you do have that option...
Cheers
Spogg
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Silly Gui question.
Saved as 3.xxx.
It works like this , although there seems to be an extra page to the hiarchy.
I need to place the fader on page 3 , instead of making this whole thing work from page 2 .
Hope i am making sense ?
It works like this , although there seems to be an extra page to the hiarchy.
I need to place the fader on page 3 , instead of making this whole thing work from page 2 .
Hope i am making sense ?
- Attachments
-
- Save graphic test.fsm
- (18.38 KiB) Downloaded 897 times
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lalalandsynth - Posts: 600
- Joined: Sat Oct 01, 2016 12:48 pm
Re: Silly Gui question.
Well I could open that so that's GOOD news!
This worked for me fine. You need to save the bitmap from the view you want, naturally, rather than inside a sub-module. I reckon you'll learn a lot from playing around with the view system; it's not very intuitive in my opinion.
You may need to put your whole project inside a module because the view source is the top level.
Just experiment!
Cheers
Spogg
This worked for me fine. You need to save the bitmap from the view you want, naturally, rather than inside a sub-module. I reckon you'll learn a lot from playing around with the view system; it's not very intuitive in my opinion.
You may need to put your whole project inside a module because the view source is the top level.
Just experiment!
Cheers
Spogg
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Silly Gui question.
Yep..some things seem counterintuitive but I am a beginner , so.
Thanks so much !
Thanks so much !
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lalalandsynth - Posts: 600
- Joined: Sat Oct 01, 2016 12:48 pm
Re: Silly Gui question.
Ok, I seem to have method of syncing between Sketchup, Photoshop and Flowstone.
I am making a new GUI for a preexisting Flowstone synth , but it seems that the front panle items are grouped or something, no way as far as i can tell to select what to move.
I can move some items but not others , any tips ?
I am making a new GUI for a preexisting Flowstone synth , but it seems that the front panle items are grouped or something, no way as far as i can tell to select what to move.
I can move some items but not others , any tips ?
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lalalandsynth - Posts: 600
- Joined: Sat Oct 01, 2016 12:48 pm
Re: Silly Gui question.
Here´s the Vaccin synth I am making a new front panel for .
I am making good progress.
Couple of questions.
It seems that the knobs are drawn within FS rather then imported BMP animation ..i think.
Any tips on how to change them ?
Also , can I have transparent items ? For screens ?
I am making good progress.
Couple of questions.
It seems that the knobs are drawn within FS rather then imported BMP animation ..i think.
Any tips on how to change them ?
Also , can I have transparent items ? For screens ?
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lalalandsynth - Posts: 600
- Joined: Sat Oct 01, 2016 12:48 pm
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