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wavelenght to colour

For general discussion related FlowStone

Re: wavelenght to colour

Postby tester » Tue Apr 23, 2013 10:09 pm

Generally I'd like to end up with some "average" colorspace, based on natural perception of different wavelenghts of light. So - nothing perfect, and yet - representative, I guess. Next step would be to determine few homogenic (perceived in similar way) levels of intensity per color (gamma based?). Thus - each level of intensity would be be able to some degree - reflect one octave of so transposed sound. I guess 6 basic octaves (from 64-4096), plus optional two more (<64, >4096) on borderlines for "shade of dark and light". Amplitude could be reflected by transparency (alpha channel), 6dB per level I guess.

Trog - would you like to play with it a little bit? You seem to know more from practical side of that wole color mixing thing, so you know by keyword what to look for and what are the approaches.
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Re: wavelenght to colour

Postby tester » Fri Apr 26, 2013 2:11 pm

Hmm... I'm trying to figure out how to add gamma/brightness (darker or lighter version to the color), but with no luck. I thought that this is the "gamma" in ruby, but it seems to be not? I don't know yet how to approach it. Any ideas?
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