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Midi Player

Post any examples or modules that you want to share here

Re: Midi Player

Postby MyCo » Mon Apr 29, 2013 11:42 pm

Update
- Added Play position tracking outputs
- Added Event combining for events that are very close each other
- Improved Midi filters, now they track active notes
- Some rearrangement in the player code

Download is in the first post
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MyCo
 
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Re: Midi Player

Postby Jay » Tue Apr 30, 2013 3:47 pm

Hi Myco and all

How would one extract a GM patch number from a track from within a midi file? Is that possible with this player?

Best regards
Jay
 
Posts: 276
Joined: Tue Jul 13, 2010 5:42 pm

Re: Midi Player

Postby MyCo » Tue Apr 30, 2013 4:42 pm

Jay wrote:How would one extract a GM patch number from a track from within a midi file? Is that possible with this player


The player should playback "Program Change" events, you should just wait for a channel message with the status: 192 the patch nr. is in the first data byte.

Program change events only have 1 Data Byte, but the FS-Midi requires 2 data bytes... don't know if this works with other devices.
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MyCo
 
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Re: Midi Player

Postby Jay » Wed May 01, 2013 11:46 pm

ah thanks myco for that answer! i was going to attempt to club together a GM unit using the SFZ system and some GM banks i have! will give it a go! will be fun to try it :)

Cheers!
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