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Synthmaker Greatest Hits
Re: Synthmaker Greatest Hits
Tabbed selector
Comes configured for 7 tabs but looking at the schematic it should be easy to change the number of tabs.
Spogged:
Selected a lovely orange colour for the tabs
Cheers
Spogg
Comes configured for 7 tabs but looking at the schematic it should be easy to change the number of tabs.
Spogged:
Selected a lovely orange colour for the tabs
Cheers
Spogg
- Attachments
-
- Tabbed selector.fsm
- (6.55 KiB) Downloaded 1777 times
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Synthmaker Greatest Hits
Patch cable router
A quite remarkable signal router using beautifully animated patch cables. Looks very configurable.
Spogged:
Named the top level module for my toolbox. Nothing else!
Author: MyCo
Cheers
Spogg
A quite remarkable signal router using beautifully animated patch cables. Looks very configurable.
Spogged:
Named the top level module for my toolbox. Nothing else!
Author: MyCo
Cheers
Spogg
- Attachments
-
- Patch cable router.fsm
- (348.25 KiB) Downloaded 1772 times
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Synthmaker Greatest Hits
Tick multiplier
This simple schematic multiplies a tick x5 or by any amount according to the number of Sample and Hold Prims in the tickx5 module. I tested 10x and it worked. To reset the counters just click on their displays.
Can someone please explain how this works? I would never have thought of this; it must use some feature of green stuff that I'm not aware of. Fascinating!
Spogged:
Changed the controlling Boolean Prim for a switch.
Author: Unknown
Cheers
Spogg
This simple schematic multiplies a tick x5 or by any amount according to the number of Sample and Hold Prims in the tickx5 module. I tested 10x and it worked. To reset the counters just click on their displays.
Can someone please explain how this works? I would never have thought of this; it must use some feature of green stuff that I'm not aware of. Fascinating!
Spogged:
Changed the controlling Boolean Prim for a switch.
Author: Unknown
Cheers
Spogg
- Attachments
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- Tick 5x .fsm
- (6.69 KiB) Downloaded 1675 times
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Synthmaker Greatest Hits
nice tool, the trick is to split a trigger into more then one sources, first the trigger is send to the first connection, then to the second, then to the third and so on...
when cou collect the triggers again into one connection you get them doubled after 2 connections 3 times after 3 conections and so on..
you get the same result just doing a module with more then one inputs and an output with the collected inputs..
another question is how much sense this makes, because it is a green thing, mostly to do gui action where normally update frequency of 100 ticks is enough generating 500 ticks a second doesn't make much sense normally, you also need to hold in mind that the green "GUI thread" easily gets overloaded with high triggerfrequencies...
btw the screen update rate normally is about 60HZ so more is not needed.. also the time between the ticks is unstable because of stream (audio) (blue and white) priority.
for smooth controllerchanges where a higher resolution would be useful its better to use dezippers..
the only thing i could think of a good use is that using it to avoid the 100 tick and only use a slow 25 tick and "multiply " it by 2 or 3 to get a faster tick where needed...
when cou collect the triggers again into one connection you get them doubled after 2 connections 3 times after 3 conections and so on..
you get the same result just doing a module with more then one inputs and an output with the collected inputs..
another question is how much sense this makes, because it is a green thing, mostly to do gui action where normally update frequency of 100 ticks is enough generating 500 ticks a second doesn't make much sense normally, you also need to hold in mind that the green "GUI thread" easily gets overloaded with high triggerfrequencies...
btw the screen update rate normally is about 60HZ so more is not needed.. also the time between the ticks is unstable because of stream (audio) (blue and white) priority.
for smooth controllerchanges where a higher resolution would be useful its better to use dezippers..
the only thing i could think of a good use is that using it to avoid the 100 tick and only use a slow 25 tick and "multiply " it by 2 or 3 to get a faster tick where needed...
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Nubeat7 - Posts: 1347
- Joined: Sat Apr 14, 2012 9:59 am
- Location: Vienna
Re: Synthmaker Greatest Hits
Unison oscillator system
This clever module allows you to use just one osclliator for any number of unison voices. You can decide on the number of voices (no limits), the stereo panned position of the range of voices and the amount of detune across the voices.
I wish I'd known about this before I made my Quilcom Unison which did things the hard way! I don't think this method saves any CPU over multiple oscillators but it's so much more elegant and simplifies the schematic considerably.
The author has presented this in a basic demo synth so it's ready to try.
Spogged:
Changed the stock multi-osc for Martin Vinacek's which contains optimised oscillators inside. Quick checks showed a saving of about 15% of the displayed CPU on the sawtooth wave (dropped from 7% to 6% total on the demo synth with 16 voices set and 4 notes pressed).
Author: C.Hackl
Cheers
Spogg
This clever module allows you to use just one osclliator for any number of unison voices. You can decide on the number of voices (no limits), the stereo panned position of the range of voices and the amount of detune across the voices.
I wish I'd known about this before I made my Quilcom Unison which did things the hard way! I don't think this method saves any CPU over multiple oscillators but it's so much more elegant and simplifies the schematic considerably.
The author has presented this in a basic demo synth so it's ready to try.
Spogged:
Changed the stock multi-osc for Martin Vinacek's which contains optimised oscillators inside. Quick checks showed a saving of about 15% of the displayed CPU on the sawtooth wave (dropped from 7% to 6% total on the demo synth with 16 voices set and 4 notes pressed).
Author: C.Hackl
Cheers
Spogg
- Attachments
-
- Unison with detune, pan and any amount of osces .fsm
- (728.44 KiB) Downloaded 1796 times
Last edited by Spogg on Thu Dec 24, 2015 4:33 pm, edited 1 time in total.
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Synthmaker Greatest Hits
Stereo frequency band splitter
These stereo splitters have a lovely graphic interface. Very intuitive and simple to operate and when tested worked very well.
One is set up for Poly Stream, the other for Mono Stream.
You can input the cutoff frequencies directly in hertz and the graphic changes accordingly.
Easily configured from the Properties view to get the colours and preset name you want.
Spogged:
Copied the help text into a top level label and added a label describing the left/right outputs.
Author: Exonerate (Exo)
Cheers
Spogg
These stereo splitters have a lovely graphic interface. Very intuitive and simple to operate and when tested worked very well.
One is set up for Poly Stream, the other for Mono Stream.
You can input the cutoff frequencies directly in hertz and the graphic changes accordingly.
Easily configured from the Properties view to get the colours and preset name you want.
Spogged:
Copied the help text into a top level label and added a label describing the left/right outputs.
Author: Exonerate (Exo)
Cheers
Spogg
- Attachments
-
- Graphic Frequency Splitter (optimised).fsm
- (89.79 KiB) Downloaded 1836 times
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Synthmaker Greatest Hits
always look forward to 'Greatest Hits' postings.
Thanks Spogg
Thanks Spogg
- RJHollins
- Posts: 1571
- Joined: Thu Mar 08, 2012 7:58 pm
Re: Synthmaker Greatest Hits
RJHollins wrote:always look forward to 'Greatest Hits' postings.
Thanks Spogg
Thanks RJ!
I really enjoy doing it. It's like panning for gold. Throw away a lot but occasionally find a nugget!
Merry Christmas to all
Spogg
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Spogg - Posts: 3358
- Joined: Thu Nov 20, 2014 4:24 pm
- Location: Birmingham, England
Re: Synthmaker Greatest Hits
I want to look into the 'Stereo frequency band splitter' to see if there is a way to add a LOCK the 2 mid-points.
The reason: It could make a useful 'focus' tool listening to a selected zone of a waveform to help zero in on a problem that would be addressed with an EQ.
Rather like a 'band solo' for EQ's that don't have that feature.
The reason: It could make a useful 'focus' tool listening to a selected zone of a waveform to help zero in on a problem that would be addressed with an EQ.
Rather like a 'band solo' for EQ's that don't have that feature.
- RJHollins
- Posts: 1571
- Joined: Thu Mar 08, 2012 7:58 pm
Re: Synthmaker Greatest Hits
Spogg wrote:Unison oscillator system
This clever module allows you to use just one osclliator for any number of unison voices. You can decide on the number of voices (no limits), the stereo panned position of the range of voices and the amount of detune across the voices.
I wish I'd known about this before I made my Quilcom Unison which did things the hard way! I don't think this method saves any CPU over multiple oscillators but it's so much more elegant and simplifies the schematic considerably.
The author has presented this in a basic demo synth so it's ready to try.
Spogged:
Changed the stock multi-osc for Martin Vinacek's which contains optimised oscillators inside. Quick checks showed a saving of about 15% of the displayed CPU on the sawtooth wave (dropped from 7% to 6% total on the demo synth with 16 voices set and 4 notes pressed).
Author: C.Hackl
Cheers
Spogg
Do Vulcans celebrate anything on earth's 24st of december?
No, the real question is this: This schematic uses an ADSR in Assembler made by MyCo, called "MYCOs Envelope P9". I don't expect MyCo to remember things he did back in 2009(?). But if you could find anything about this ADSR in your database, I would be very interested! I currently don't understand how the lengths are calculated (I want to show the time in seconds for A, D and R, and make it switchable to note lengths, which is why I need to understand this).
"There lies the dog buried" (German saying translated literally)
- tulamide
- Posts: 2714
- Joined: Sat Jun 21, 2014 2:48 pm
- Location: Germany
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