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ODD's and EVEN's in ASM

For general discussion related FlowStone

Re: ODD's and EVEN's in ASM

Postby R&R » Sat May 04, 2024 1:32 pm

Btw good that you referenced control signal...
I should probably rename the "impulse" label in my synths Noise Velvet osc GUI... to just "pulse"... makes more sense 8-)
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Re: ODD's and EVEN's in ASM

Postby martinvicanek » Sat May 04, 2024 1:43 pm

R&R wrote:So... putting this beside your Velvet Noise won't cause a double inital impulse/burst at some point? Iow if they output at the same time?... Or does the velvet noise never output on the first/ealiest samples, ever?

If velvet noise does output on for example sample 1 to 16... I could just add a delay on it, but seems a little costly.

The way I coded velvet noise the first pulse never occurs on the first sample. :)
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Re: ODD's and EVEN's in ASM

Postby R&R » Sat May 04, 2024 2:14 pm

LOL

Seems that way, I couldn't even force it to do that.

So... Solid assemblying on your part :lol:
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Re: ODD's and EVEN's in ASM

Postby R&R » Mon May 06, 2024 9:38 am

Looks like I'll have to add a delay anyway :roll: :lol:

Didn't think of it but realized my amp envelope etc forces me to add atleast 512 (~12ms) sample delay to get the same pulse sound as the velvet noise (pulses do have zero attack times after all) :D (edit: Managed to get it down to 256 samples)

This time around I don't need the random ±1... I'll just add the impulse prim with a delay.
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Re: ODD's and EVEN's in ASM

Postby R&R » Mon May 13, 2024 11:15 am

Uploaded a new version 0.52...

To justify this without any significant changes I created an entirely new "night mode" theme for the synth. For all those who might be allergic to subtle colors :D

Aux Oscillator using Noise Velvet with S1 all the way to the left (pulse)... now triggers an impulse on new notes, as intended.

Edit: Managed to mess it up by accidentally disconnecting filter routing dropdown. Fixed now!

I've got lots of future fixes and improvements to tinker with later.
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