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Math Stereo Reverb and Filter (Ruby)
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Re: Math Stereo Reverb and Filter (Ruby)
Tepeix wrote:Here it is.
I tried other number and also "@insnd.size" but is what not better
I could not catch that unprocessed step, but found that filter is very noisy due to some incorrect logic. And the correct one still to come later when I have some free time.. So I commented out one line which disabled filter. Now sine wave sounds pure as it should be.
Although as I read from Google, Low pas filter has a pretty straight forward algorithm, just averaging nearest samples - it will remove fast changing samples, which are higher frequencies.
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- Math Reverb 1.5 stereo with synth no filter.fsm
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User108 - Posts: 37
- Joined: Thu Apr 18, 2013 9:52 pm
Re: Math Stereo Reverb and Filter (Ruby)
And here's my previous experiments with this reverb, where bugs created some interesting vocoder effect.. I forgot the line responsible for this, but think somewhere in feedback processing.
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- Math Reverb 1.4 stereo_vocoder glitch.fsm
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User108 - Posts: 37
- Joined: Thu Apr 18, 2013 9:52 pm
12 posts
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