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Alchemy's Mod FX

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Alchemy's Mod FX

Postby Yuroun » Sun Apr 14, 2013 1:42 pm

Recreated in FS.

This is what the manual says:

Alchemy Manual wrote:Mod FX1 / 2. Short delay with built-in LFO modulation, useful for chorus, flanging, and related effects.

Delay — sets the base delay time. The shortest values are useful for flanging, values in the range of 10 to 40 msec are useful for chorus, and longer delay times can produce a variety of metallic and buzzing effects.
A built in LFO drives modulation of the base delay time, and controls are provided for the LFO Rate and the Depth of modulation. Faster Rates and smaller Depths are characteristic of chorus effects, while slower Rates and greater Depths are typical for flanging.
Feedback — mixes the delayed signal back into the input. Medium to medium-high settings are common for flanging effects, while chorus tends to use little or no feedback.
Stereo — spreads the delayed signal across the stereo field.
Mix — determines the wet/dry balance (0% = dry only; 50% = equal mix; 100% = wet only).
Last edited by Yuroun on Sun Apr 14, 2013 5:05 pm, edited 1 time in total.
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Re: Alchemy's Mod FX

Postby billv » Sun Apr 14, 2013 2:12 pm

Thanks for sharing.......I really like this.....
Sounds awesome...very low cpu.....can't wait to start tinkering with it....
Cheers
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Re: Alchemy's Mod FX

Postby Yuroun » Sun Apr 14, 2013 2:38 pm

For some reason does the modulation not work. It worked one hr ago. :?
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Re: Alchemy's Mod FX

Postby Yuroun » Sun Apr 14, 2013 2:48 pm

Here's the fixed version

mod fx.fsm
Fixed Version
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Re: Alchemy's Mod FX

Postby Perfect Human Interface » Wed Apr 17, 2013 7:09 pm

Hey this is really cool, thanks!
There is a bit of clicking going on here sometimes though. Sounds like something is being reset or switched crudely.
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Re: Alchemy's Mod FX

Postby Yuroun » Thu Apr 18, 2013 6:46 pm

Perfect Human Interface wrote:Hey this is really cool, thanks!
There is a bit of clicking going on here sometimes though. Sounds like something is being reset or switched crudely.


It's in the sample...
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Re: Alchemy's Mod FX

Postby Perfect Human Interface » Fri Apr 19, 2013 2:06 am

Yuroun wrote:
Perfect Human Interface wrote:Hey this is really cool, thanks!
There is a bit of clicking going on here sometimes though. Sounds like something is being reset or switched crudely.


It's in the sample...


Nah, I was running different audio through it.
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