Support

If you have a problem or need to report a bug please email : support@dsprobotics.com

There are 3 sections to this support area:

DOWNLOADS: access to product manuals, support files and drivers

HELP & INFORMATION: tutorials and example files for learning or finding pre-made modules for your projects

USER FORUMS: meet with other users and exchange ideas, you can also get help and assistance here

NEW REGISTRATIONS - please contact us if you wish to register on the forum

Users are reminded of the forum rules they sign up to which prohibits any activity that violates any laws including posting material covered by copyright

The Quilcom BFP: Barber pole Flanger Plugin

Post any examples or modules that you want to share here

The Quilcom BFP: Barber pole Flanger Plugin

Postby Spogg » Mon Jul 01, 2019 2:12 pm

Hello! :D

I got interested in infinite rising/falling Flanger effects recently, so I decided to make one; the Quilcom BFP. The illusion is similar to the famous Shepard Tone, whereby a scale seems to ascend forever.

https://en.wikipedia.org/wiki/Shepard_tone

Since the BFP uses smooth rather than stepped changes, it’s actually more aligned to the “Shepard-Risset glissando”.

This is a flanging rather than a phasing effect, and it makes use of 4 flanger modules and a 4-phase LFO which controls the delays and cross-fading.

I’ve included a paper I found, which describes 3 methods, using either all-pass filters, frequency shifting or delay-based comb filters (which is what I used in the BFP).
Experimentally I found that using 4 flangers, rather than 2, gave more appealing results, to my ears anyway.

Here’s my YouTube video;

https://youtu.be/Sp2SjH80lVE

Download the BFP here:

https://www.dropbox.com/s/slxix8nngiuyv ... 3.zip?dl=0

It’s certainly another one-trick pony, but I hope you find a use for it sometime.

Comments always appreciated.

Cheers

Spogg
User avatar
Spogg
 
Posts: 3358
Joined: Thu Nov 20, 2014 4:24 pm
Location: Birmingham, England

Re: The Quilcom BFP: Barber pole Flanger Plugin

Postby adamszabo » Mon Jul 01, 2019 5:43 pm

Ha Cool,

I was meaning to have a go at something like this this myself but you beat me to it. While checking it, it didnt make any sound with the latest beta and its because you are still using martins envelope code which has an error on line 53:

movaps xmm4,F0P001; mulps xmm4,xmm0; andps xmm4,fastRelease; addps xmm1,xmm41;

the last part should be "addps xmm1,xmm4;" there is no such thing as "xmm41". You should make sure you replace this in your toolbox for the future ;)
adamszabo
 
Posts: 667
Joined: Sun Jul 11, 2010 7:21 am

Re: The Quilcom BFP: Barber pole Flanger Plugin

Postby Spogg » Tue Jul 02, 2019 9:35 am

Ooh, thanks Adam.

I was puzzled at first because there is no envelope generator in the BFP, but the one affected is in the test synth I included. I wasn’t aware of this error (only a similar one in Martin’s LFOs) so I’ve now updated my toolbox.
It’s great the way FS4 picks up these errors!

Cheers

Spogg
User avatar
Spogg
 
Posts: 3358
Joined: Thu Nov 20, 2014 4:24 pm
Location: Birmingham, England

Re: The Quilcom BFP: Barber pole Flanger Plugin

Postby martinvicanek » Tue Jul 02, 2019 9:33 pm

Yeah, when FS4 comes out I will be busted. :mrgreen:
User avatar
martinvicanek
 
Posts: 1328
Joined: Sat Jun 22, 2013 8:28 pm

Re: The Quilcom BFP: Barber pole Flanger Plugin

Postby Spogg » Wed Jul 03, 2019 8:38 am

Even God makes mistakes Martin. Just think about wasps for example. What was He thinking?
User avatar
Spogg
 
Posts: 3358
Joined: Thu Nov 20, 2014 4:24 pm
Location: Birmingham, England

Re: The Quilcom BFP: Barber pole Flanger Plugin

Postby adamszabo » Wed Jul 03, 2019 9:31 am

I think the his biggest mistake was mosquitoes. I wish he could have just Ctrl+Z on those.
adamszabo
 
Posts: 667
Joined: Sun Jul 11, 2010 7:21 am

Re: The Quilcom BFP: Barber pole Flanger Plugin

Postby trogluddite » Wed Jul 03, 2019 9:20 pm

It may be a one-trick pony, but it's a very neat sounding trick! It may just be me, but it seems to have an interesting psychological effect - when it's rising, a big sense of something building, and even an impression of the tempo increasing; and the reverse when descending. I can imagine the upwards direction sounding great during the anticipatory break before a big bass-drop in a techno track, for example. And the animated barber-pole is the icing on the cake, of course!

Thanks for the paper, too. As it happens, I'm working on a project based around a quad frequency shifter, and I'm planning on adding the phase-locked "SyLFO" LFOs I posted a while ago - so in principle, a barber-pole mode would be eminently possible now that I've read the paper and seen your practical example.
All schematics/modules I post are free for all to use - but a credit is always polite!
Don't stagnate, mutate to create!
User avatar
trogluddite
 
Posts: 1730
Joined: Fri Oct 22, 2010 12:46 am
Location: Yorkshire, UK

Re: The Quilcom BFP: Barber pole Flanger Plugin

Postby Spogg » Thu Jul 04, 2019 8:06 am

Thank you so much trog! :D

It’s not just you who gets that odd feeling with the rise and fall. It was that weird auditory sensation that made me want to have a go.

When I was researching this I came upon a mention of something similar with an illusion of ever-rising/falling tempo. I didn’t pursue it because it was off-topic for my needs. But I was fascinated...

I have to confess that the most time-consuming part was that animation, so I’m glad you commented!

Cheers

Spogg
User avatar
Spogg
 
Posts: 3358
Joined: Thu Nov 20, 2014 4:24 pm
Location: Birmingham, England

Re: The Quilcom BFP: Barber pole Flanger Plugin

Postby k brown » Thu Jul 04, 2019 8:31 am

I'm surprised no one's mentioned Angelo Badalamenti's soundtrack from Twin Peaks, which used some Barberpole-ish sounds.
Website for the plugins : http://kbrownsynthplugins.weebly.com/
k brown
 
Posts: 1198
Joined: Tue Aug 16, 2016 7:10 pm
Location: San Francisco, CA USA


Return to User Examples

Who is online

Users browsing this forum: No registered users and 59 guests