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some problem with the Robotic arm bitmap..
4 posts
• Page 1 of 1
some problem with the Robotic arm bitmap..
i have connected those robotic arm links perfectectly in .fsm file.
but when u open the .fsm file then also u will find those links again disconnected...
but if u click any where on the workspace but outside the MGUI window u will find the arm connecting for a while and disconnecting again.
and if u click on the border of the MGUI window. the arm gets permently connected. and than works properly just rotate its link.... and thats what i have programmed.
and if u again click on the workspace outside the MGUI window then the arm again disconnects...
if i generate the .exe file then the arm is permanently disconnected
i m uploading a vedio file to show the problem..... click on the link
http://www.youtube.com/watch?v=QgYNdoaPhwk
PLEASE HELP ME OUT..
but when u open the .fsm file then also u will find those links again disconnected...
but if u click any where on the workspace but outside the MGUI window u will find the arm connecting for a while and disconnecting again.
and if u click on the border of the MGUI window. the arm gets permently connected. and than works properly just rotate its link.... and thats what i have programmed.
and if u again click on the workspace outside the MGUI window then the arm again disconnects...
if i generate the .exe file then the arm is permanently disconnected
i m uploading a vedio file to show the problem..... click on the link
http://www.youtube.com/watch?v=QgYNdoaPhwk
PLEASE HELP ME OUT..
- geetesh
- Posts: 10
- Joined: Wed Jan 12, 2011 11:14 am
Re: some problem with the Robotic arm bitmap..
any one who can guide me.......
- geetesh
- Posts: 10
- Joined: Wed Jan 12, 2011 11:14 am
Re: some problem with the Robotic arm bitmap..
Post your code so we can have a look at it
- urthlight
- Posts: 6
- Joined: Mon Apr 25, 2011 6:58 pm
Re: some problem with the Robotic arm bitmap..
Thank you for the response...... but the problem is solved now.....
- geetesh
- Posts: 10
- Joined: Wed Jan 12, 2011 11:14 am
4 posts
• Page 1 of 1
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