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Graphic ADSR in Ruby

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Graphic ADSR in Ruby

Postby Nubeat7 » Sat Oct 19, 2013 10:18 pm

a simple graphical ADSR done in ruby, all values are scaled to 0..1
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ADSR_Ruby.fsm
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Re: Graphic ADSR in Ruby

Postby RJHollins » Sat Oct 19, 2013 10:41 pm

This looks very cool NuBeat !

Just wondering ... are the 'dot' controls supposed to be linked as a whole group ? I was expecting to be able to move one 'dot' while the others maintain their position. Just wondering.
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Re: Graphic ADSR in Ruby

Postby Nubeat7 » Sun Oct 20, 2013 1:43 am

RJHollins wrote:This looks very cool NuBeat !

Just wondering ... are the 'dot' controls supposed to be linked as a whole group ? I was expecting to be able to move one 'dot' while the others maintain their position. Just wondering.


yeah, you also could built a multienvelope out of it but in this classic ADSR the lenght of the envelope is Attacktime (level from 0 to 1) + Decaytime(level from 1 to sustainlevel) + hold sustainlevel + releasetime(level from sustain to 0) so it should be right like this or?
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Re: Graphic ADSR in Ruby

Postby Halon » Sat Nov 28, 2015 7:19 pm

Thank you :)
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