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Search found 7 matches
- Tue Dec 01, 2015 12:34 pm
- Forum: General
- Topic: Simultaneous control of knob/xy pad
- Replies: 2
- Views: 7910
Re: Simultaneous control of knob/xy pad
That's fantastic Tronic - Much better than what I was attempting to do.
It certainly seems using Flowstone's animated knob instead of Synthmaker's might have helped.
It certainly seems using Flowstone's animated knob instead of Synthmaker's might have helped.
- Sun Nov 29, 2015 11:10 pm
- Forum: General
- Topic: Simultaneous control of knob/xy pad
- Replies: 2
- Views: 7910
Simultaneous control of knob/xy pad
Hi there,
Attached is a control scheme I've been working on. I'm having some issues with it and was wondering if anyone had any suggestions?
It's part of a VST in which 2 methods are provided to control some parameter - an xy pad and a knob.
This means that, in order to work realistically, the two ...
Attached is a control scheme I've been working on. I'm having some issues with it and was wondering if anyone had any suggestions?
It's part of a VST in which 2 methods are provided to control some parameter - an xy pad and a knob.
This means that, in order to work realistically, the two ...
- Fri Nov 27, 2015 12:01 am
- Forum: General
- Topic: Creating a "Smart" Label?
- Replies: 2
- Views: 7201
Re: Creating a "Smart" Label?
tulamide wrote:You are right. You need a redraw action. You could connect the output of the selector with the redraw prim's trigger input.
That's great. It seems very obvious now. I had tried this initially, but had no luck. It turns out I had the ReDraw primitive connected incorrectly. ^^;
Thanks a lot!
- Thu Nov 26, 2015 11:36 pm
- Forum: General
- Topic: Creating a "Smart" Label?
- Replies: 2
- Views: 7201
Creating a "Smart" Label?
Hi there,
I'm trying to create a label for an animated knob, which is controlling a multi-oscillator.
I'd like the label to change based on the 5 steps of a knob (or the type of waveform).
I have taken the output of the max/min module of the animated knob component, giving me values 0 - 4.
I ...
I'm trying to create a label for an animated knob, which is controlling a multi-oscillator.
I'd like the label to change based on the 5 steps of a knob (or the type of waveform).
I have taken the output of the max/min module of the animated knob component, giving me values 0 - 4.
I ...
- Fri Nov 20, 2015 11:54 am
- Forum: General
- Topic: Programming Simple Pitch Wheel Behaviour
- Replies: 3
- Views: 8333
Re: Programming Simple Pitch Wheel Behaviour
Apologies for the double post. I'm still unsure about this and would appreciate some more help. Also happy to provide the animated pitch wheel if anyone is interested.
- Mon Nov 16, 2015 10:07 am
- Forum: General
- Topic: Programming Simple Pitch Wheel Behaviour
- Replies: 3
- Views: 8333
Re: Programming Simple Pitch Wheel Behaviour
just trigger a default value (of 1) when release mouse (and maybe also afterload), nice animated knob, did you design it by yourself?
Hi Nubeat, thanks for your response.
Yes, I made it after fiddling around with knobman for a few hours.
Does the method you've suggest involve the use of both ...
Hi Nubeat, thanks for your response.
Yes, I made it after fiddling around with knobman for a few hours.
Does the method you've suggest involve the use of both ...
- Sun Nov 15, 2015 4:50 pm
- Forum: General
- Topic: Programming Simple Pitch Wheel Behaviour
- Replies: 3
- Views: 8333
Programming Simple Pitch Wheel Behaviour
Hi guys,
I'm wondering if anyone could assist me with programming a simple pitch wheel that I've made in Flow-stone.
The wheel is controlling the pitch of two oscillators, as can be seen in the attached image.
Untitled.png
I would like to have the wheel snap to a value of 1 whenever it is ...
I'm wondering if anyone could assist me with programming a simple pitch wheel that I've made in Flow-stone.
The wheel is controlling the pitch of two oscillators, as can be seen in the attached image.
Untitled.png
I would like to have the wheel snap to a value of 1 whenever it is ...