Logging Data (not by me)

Post any examples or modules that you want to share here
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nix
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Joined: Tue Jul 13, 2010 10:51 am

Re: Logging Data (not by me)

Post by nix »

I tried to think about this a little.
In truth the small Ruby time example runs at 250hz. Ruby can run at 1000hz,
but it is very very CPU resource intensive.

We can make time as accurate as the green sensor, by triggering the time module-
or logging with a stream to RAM as Tula said.

So the truth is I think, if the sensor is good enough- it can be done in FS with that green-pinned board.
Otherwise you need a sensor that streams through an 'adc' - analog-to-digital converter,
which may be possible. The mic jack on your computer would do, or any soundcard

hoping you can complete the task
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