Search found 15 matches

by Urnsoft
Wed Aug 12, 2020 12:26 am
Forum: General
Topic: I support 64Bit development
Replies: 265
Views: 2015336

Re: I support 64Bit development

deraudrl wrote: The 64-bit VST2/3 version is still in VERY active development.

:lol:
I'll never forget how I robbed by this "company".
by Urnsoft
Wed Oct 03, 2018 9:35 am
Forum: General
Topic: I support 64Bit development
Replies: 265
Views: 2015336

Re: I support 64Bit development

Years and years has passed, still struggling with 64bit.
:lol:
by Urnsoft
Sun Mar 13, 2016 9:56 am
Forum: General
Topic: I support 64Bit development
Replies: 265
Views: 2015336

Re: I support 64Bit development

Abandonware detected
by Urnsoft
Thu Jun 13, 2013 8:54 pm
Forum: General
Topic: Why its ticking ?
Replies: 5
Views: 14953

Re: Why its ticking ?

it is triggering just because the view is visible

Well,It seems its in FS nature :|

Thank you all for taking time on this one
by Urnsoft
Thu Jun 13, 2013 5:02 pm
Forum: General
Topic: Why its ticking ?
Replies: 5
Views: 14953

Re: Why its ticking ?

Hi chackl

You're right about packing the whole thing into module
and I know if the view changed it will trigger.

But as you can see there is no change in the view and its still triggering
I don't get this ,it acts like a ticker and burst every 0.01 sec(no redraw)

Is there a way to limit this ...
by Urnsoft
Thu Jun 13, 2013 2:28 pm
Forum: General
Topic: Why its ticking ?
Replies: 5
Views: 14953

Why its ticking ?

Hi Flows

Can someone explain this to me
Why it's ticking !?

I realized encapsulated MGUI is responsible !

Why it's always running.fsm
(35.59 KiB) Downloaded 1077 times

P.S
same behavior with Fonts,Brushes and Pens
the tick rate is approximately equal to 0.01 sec

Have a good day
by Urnsoft
Sat Feb 16, 2013 7:37 am
Forum: User Examples
Topic: Filter construction kit
Replies: 53
Views: 174647

Re: Filter construction kit

Great modules ,very useful .
I like the way you used to call the methods .
http://yehar.com/blog/?p=121

definitely goes to my must read folder.

Thanks Myco ,I'm learning a lot .
by Urnsoft
Thu Feb 14, 2013 7:39 am
Forum: User Examples
Topic: Scale Class [Ruby]
Replies: 4
Views: 19684

Re: Scale Class [Ruby]

Every time the name changed from one character of typing (or deleting), the whole class got redefined with a different name - and they're all still there, complete with all of the methods that were defined inside the class.
If i now want to make a module called 'MyK', I can't because Ruby thinks I ...
by Urnsoft
Wed Feb 13, 2013 5:09 pm
Forum: User Examples
Topic: Scale Class [Ruby]
Replies: 4
Views: 19684

Re: Scale Class [Ruby]

Hi Trog

Many thanks for your informative post .

Well, it worked fine on my system so I thought I made something useful to share but after I saw your post I reopened the project and the same error ("No Method") showed up ,so I removed the attached file above to prevent any misleading issue.

Using ...
by Urnsoft
Tue Feb 12, 2013 6:23 pm
Forum: User Examples
Topic: Scale Class [Ruby]
Replies: 4
Views: 19684

Scale Class [Ruby]

Hi flows

A simple Ruby Class for scaling a number from a given range to specific range

EDIT :Sorry I removed it because its not working .read the post below.
I'm working on it

have a good day ;)