Only one Button? Can't automate it outside...

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Perfect Human Interface
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Joined: Sun Mar 10, 2013 7:32 pm

Re: Only one Button? Can't automate it outside...

Post by Perfect Human Interface »

In what way(s) exactly did KG's example above not accomplish your task?
Nowhk
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Joined: Mon Oct 27, 2014 6:45 pm

Re: Only one Button? Can't automate it outside...

Post by Nowhk »

Perfect Human Interface wrote:In what way(s) exactly did KG's example above not accomplish your task?

It triggers, but I still can't link it anymore inside the DAW:

Modded Button.zip
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Nubeat7
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Re: Only one Button? Can't automate it outside...

Post by Nubeat7 »

Nowhk wrote:No, I need a "Button", not a "Switch". A Switch once I release the mouse doesn't return to its original position, it remains pressed.


ok, i thionk i know what you mean now,

if mouse left button is down then state should be on
if mouse left button is up then state is off

is that right?

if so it is a switch which switches between 2 states! while the stock "button" only sends a trigger and no state

for this you need to change the code a bit in the switch, so that the state changes to true on mouse down and to false on mouse up

this should work as expected:
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Nowhk
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Re: Only one Button? Can't automate it outside...

Post by Nowhk »

Nubeat7 wrote:this should work as expected:

Yes, seems to works. I've added it on Toolbox, and seems to does the task :)
Unfortunatly, on FL, I need to load the button, save the project and reload it before it starts.

In FlowStone standalone that's not happens. Bug? I don't know, but seems to do the task :) Thank you.
If I found trouble I'll up the topic again :D
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