Multiple GUIs

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mschack
Posts: 6
Joined: Sat Nov 24, 2012 3:18 am

Multiple GUIs

Post by mschack »

Hello,

Is there any way (or plan) to add multiple GUI windows for such things as pop-up/floating windows or tabbed interfaces?
Or maybe even (don't hate me...) docking windows?

I love the software, love the concept, there is great potential here.

Thanks,
Mark
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support
Posts: 151
Joined: Fri Sep 07, 2012 2:10 pm

Re: Multiple GUIs

Post by support »

Hi Mark, do you mean within your own creations or are you talking about the editing environment?
mschack
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Joined: Sat Nov 24, 2012 3:18 am

Re: Multiple GUIs

Post by mschack »

Sorry, within my creation...
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support
Posts: 151
Joined: Fri Sep 07, 2012 2:10 pm

Re: Multiple GUIs

Post by support »

No need to apologise Mark.

Actually I could have answered your question earlier regardless of knowing the answer to mine so I should be apologising.

No there isn't a way to do this at the moment, sorry. It's not something we've looked at doing either. Is it something you really need then?
mschack
Posts: 6
Joined: Sat Nov 24, 2012 3:18 am

Re: Multiple GUIs

Post by mschack »

I have no pressing need for it. The reason I ask is that I am a SW developer and when I first became familiar with FS I thought it was a wonderful idea, even to the point where I thought I might use it for development where I work. We do alot of software that requires lots of configuration parameters and they are usually best hidden away until you need them, with the main screen showing various runtime status and statistics (We make industrial communication devices for backplanes and PC cards for networks like EIP, profibus, devicenet)

The single panel concept would probably not work in such and application as it would be too busy. I can't help but feel that adding something like popup or floating window support would make FS more appealing for a broader range of applications.

Anyway maybe I am trying to fit the round peg into the square peg. As I mentioned I do like FS and do look forward to using it for audio/music applications.

Thanks for your quick feedback
Mark
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MyCo
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Re: Multiple GUIs

Post by MyCo »

That what you requested can be done already, but not as real windows. Tabbed interfaces are absolutely no problem. You can do popups as fake windows, and with a lot of affort you can also do floating/docking fake-windows.
Jay
Posts: 276
Joined: Tue Jul 13, 2010 5:42 pm

Re: Multiple GUIs

Post by Jay »

although as support says you are not able to do certain things you have asked about! and as Myco says you can achieve a lot with fakery, the tabbed GUI is already done in SM some years ago! Im sure someone will port it over to ruby soon enough

in the meantime here is the old method, im not sure who authored this item but i am sure they wont mind me sharing it here
tabbed gui.fsm
(2.62 KiB) Downloaded 1304 times


and here is a multi popup windows schematic that i did a couple of years ago! the two windows are dragable and are given focus by clicking the darker bar at the top of the boxes
multi pupup windows-Dragable-with focus.fsm
(128.33 KiB) Downloaded 1236 times


hope these are of some help!

Best regards
mschack
Posts: 6
Joined: Sat Nov 24, 2012 3:18 am

Re: Multiple GUIs

Post by mschack »

Thanks for the help guys!
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jjs
Posts: 142
Joined: Thu Jun 09, 2011 12:15 pm

Re: Multiple GUIs

Post by jjs »

But you can make a 2 windowed program.
well you make 2 programs and let them communicate with each other.

something like this:
http://sourceforge.net/projects/bs5figh ... =directory
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