Quilcom SIM-WATER

Post any examples or modules that you want to share here
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Spogg
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Location: Birmingham, England
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Quilcom SIM-WATER

Post by Spogg »

I had a request to create a plugin to simulate water sounds. Although this was a bit vague, since it covers a huge range of sounds, I decided to have a go.

Download:

https://www.dropbox.com/scl/fi/ygnswbu3 ... n1w9t&dl=0


Video:

https://youtu.be/rIkYQ68kGxU
billv
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Joined: Tue Aug 31, 2010 3:34 pm
Location: Australia
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Re: Quilcom SIM-WATER

Post by billv »

Hey Spogg, thanks for the new plug-in. Water. Running water is very therapeutic. I wrote a song called Water.
But I never the use the word water in general, in English. If you say Water very slowly, you'll notice the
the word "War" comes out first. So its boobytrapped. The Greek work Nero is ok but you must pronounce the o correctly
otherwise you'll get some Captain Nero bullshit instead. I prefer the German word Vasser. Using the English word
Water is ok in a song because thats a different ART form. Different frequency. Different delivery. :D
I went to your website Flowstoners.com and it was an awesome trip down memory lane. Great stuff.
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