Triggers Per Seconds Counter

Post any examples or modules that you want to share here
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Youlean
Posts: 176
Joined: Mon Jun 09, 2014 2:49 pm

Triggers Per Seconds Counter

Post by Youlean »

It calculates how many triggers where received per second. It is sample accurate.
NOTE: ASIO/DS/Audio Out is needed to be present in the schematics.
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Triggers Per Seconds Counter.fsm
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Perfect Human Interface
Posts: 643
Joined: Sun Mar 10, 2013 7:32 pm

Re: Triggers Per Seconds Counter

Post by Perfect Human Interface »

Hi Youlean. I made a much simpler version. :)

FYI, timing in green is not accurate in general, and the ticker primitives are based on very inaccurate Windows timers. Timing in Ruby is quite accurate though if not perfect (but once it's converted back into green it can't be considered 100% accurate).
Attachments
Triggers Per Second v1.1_PHI.fsm
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Youlean
Posts: 176
Joined: Mon Jun 09, 2014 2:49 pm

Re: Triggers Per Seconds Counter

Post by Youlean »

Perfect Human Interface wrote:Hi Youlean. I made a much simpler version. :)

FYI, timing in green is not accurate in general, and the ticker primitives are based on very inaccurate Windows timers. Timing in Ruby is quite accurate though if not perfect (but once it's converted back into green it can't be considered 100% accurate).

Cool, indeed it is simpler...
BTW, do you have any site with all your work with Flowstone?
Perfect Human Interface
Posts: 643
Joined: Sun Mar 10, 2013 7:32 pm

Re: Triggers Per Seconds Counter

Post by Perfect Human Interface »

All my projects are still WIP. I'm still a good bit newer to Flowstone than most of the other regulars here. I know some of them have some cool things they've made over the years. When I release some things I will post about it.
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